Opposition Agent
Sudden Substitution
Selective Memory
Prerequisites
What do I need to start this combo?
| Opposition Agent on the battlefield. | |
| Sudden Substitution and Selective Memory in hand. | |
| An opponent controls a creature. | |
Steps
How does this combo work?
1 | Cast Selective Memory by paying |
2 | Holding priority, cast Sudden Substitution by paying |
3 | Resolve Selective Memory, choosing to have the opponent exile all nonland cards in their library due to Opposition Agent. |
Results
What do I get from this combo?
| Exile all nonland cards from target opponent's library, with the ability for you to play them from exile |
Combo Metadata
9
DECKS
0.00%
OF 1875917 ELIGIBLE DECKS
Rank 25060
MOST PLAYED OF 44428 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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High Synergy Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands