Biorhythm
The Echoverse Fulcrum
Prerequisites
What do I need to start this combo?
| The Echoverse Fulcrum on the battlefield. | |
| Biorhythm in hand. | |
Steps
How does this combo work?
1 | Activate The Echoverse Fulcrum by paying |
2 | Cast Biorhythm by paying its mana cost, causing each player's life total to become equal to the number of creatures they control. |
3 | Each player that controls no creatures loses the game due to having 0 life. |
Results
What do I get from this combo?
| Draw the game | |
| Each opponent loses the game |
Combo Metadata
1
DECKS
Rank 53293
MOST PLAYED OF 66135 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.