Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter + Aggravated Assault Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Cyclonus and Aggravated Assault on the battlefield.
- Cyclonus has power 5 or greater and does not have summoning sickness. Permanents you control can tap to produce at least
. An opponent cannot block Cyclonus.
Steps
How does this combo work?
- 1Deal combat damage to an opponent using Cyclonus, the Saboteur.
- 2Cyclonus triggers, causing it to connive and convert it to Cyclonus, Cybertronian Fighter.
- 3Move to your postcombat main phase.
- 4Activate any number of permanents you control by tapping them, adding at least
.
- 5Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 6Move to your next combat phase, and deal combat damage to an opponent using Cyclonus, Cybertronian Fighter.
- 7Cyclonus triggers, causing you to convert it to Cyclonus, the Saboteur and to get an additional beginning phase after this one.
- 8Move to your beginning phase, causing you to untap all permanents you control.
- 9Move to your postcombat main phase.
- 10Activate any number of permanents you control by tapping them, adding at least
.
- 11Activate Aggravated Assault by paying
, causing you to untap all creatures you control and to get an additional combat and main phase after this one.
- 12Move to your next combat phase.
- 13Repeat.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Infinite draw triggers
- Significant +1/+1 counters on a creature
- Significant combat damage
- Significant combat phases
- Significant self-discard triggers
- Significant untap of permanents you control
- Significant mana permanents you control can produce
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo because the prerequisites are nontrivial. However, it was a close vote. Play with caution.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo in a close vote. However, it was clear that it's not early game, so it's safe regardless.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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