Clement, the Worrywort
Intruder Alarm
Stickytongue Sentinel
Prerequisites
What do I need to start this combo?
| Stickytongue Sentinel in hand. | |
| Clement and Intruder Alarm on the battlefield. | |
| You control a nontoken creature with greater mana value than Stickytongue Sentinel that can be cast using only mana creatures you control can produce. |
Steps
How does this combo work?
1 | Activate any number of creatures you control by tapping them, adding at least enough mana to cast Stickytongue Sentinel. |
2 | Cast Stickytongue Sentinel by paying its mana cost. |
3 | When Stickytongue Sentinel enters the battlefield, it, Clement and Intruder Alarm trigger. |
4 | Resolve the Clement trigger, returning nothing to your hand. |
5 | Resolve the Stickytongue Sentinel trigger, returning the other creature with greater mana value from the battlefield to your hand. |
6 | Resolve the Intruder Alarm trigger, untapping all creatures. |
7 | Activate any number of creatures you control by tapping them, adding at least enough mana to cast the creature returned to your hand. |
8 | Cast the creature by paying its mana cost. |
9 | When the creature enters the battlefield, Clement and Intruder Alarm trigger. |
10 | Resolve the Clement trigger, returning Stickytongue Sentinel from the battlefield to your hand. |
11 | Resolve the Intruder Alarm trigger, untapping all creatures. |
12 | Repeat. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite storm count | |
| Infinite untap of creatures | |
| Infinite mana creatures you control can produce | |
| Infinite LTB |
Combo Metadata
1935
DECKS
0.12%
OF 1657896 ELIGIBLE DECKS
Rank 2180
MOST PLAYED OF 48423 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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