Horseshoe Crab
Mesmeric Orb
Karametra's Favor
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Horseshoe Crab does not have summoning sickness. Karametra's Favor attached to Horseshoe Crab. |
Steps
How does this combo work?
1 | Activate Horseshoe Crab by tapping it, adding . |
2 | Activate Horseshoe Crab by paying , untapping Horseshoe Crab. |
3 | Mesmeric Orb triggers, causing you to mill a card. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill |
Combo Metadata
11
DECKS
0.00%
OF 2230474 ELIGIBLE DECKS
Rank 32237
MOST PLAYED OF 65537 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Homer, the Hermit
0.0%inclusion1 decks3.79K decks
Top Commanders
Kinnan, Bonder Prodigy
0.0%inclusion5 decks21.6K decks
Muldrotha, the Gravetide
0.0%inclusion1 decks25.2K decks
Xolatoyac, the Smiling Flood
0.0%inclusion1 decks3.01K decks
Sab-Sunen, Luxa Embodied
0.0%inclusion1 decks4.04K decks
Morophon, the Boundless
0.0%inclusion1 decks16.1K decks
Kiora, Sovereign of the Deep
0.0%inclusion1 decks7.35K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Mana Artifacts
Lands