The Locust God
Intruder Alarm
Alaundo the Seer
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Alaundo the Seer does not have summoning sickness. |
Steps
How does this combo work?
1 | Activate Alaundo the Seer by tapping it, causing you to draw a card and exile a card from your hand with time counters on it equal to its mana value, then removing a time counter from each other card you own in exile. |
2 | The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. |
3 | When the Insect enters the battlefield, Intruder Alarm triggers, untapping all creatures. |
4 | Repeat. |
Results
What do I get from this combo?
| Cast a portion of the cards in your library and hand without paying their mana costs | |
| Infinite draw triggers | |
| Near-infinite creature tokens with haste | |
| Near-infinite ETB | |
| Near-infinite untap of all creatures |
Combo Metadata
2
DECKS
0.00%
OF 812442 ELIGIBLE DECKS
Rank 35999
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.