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River Song + Kylox's Voltstrider + Walk the Aeons Combo

  • Prerequisites

    What do I need to start this combo?

    • Walk the Aeons in hand.
    • River Song and Kylox's Voltstrider on the battlefield.
    • An opponent cannot block and kill Kylox's Voltstrider
    • {4}{u}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Cast Walk the Aeons by paying {4}{u}{u}, causing you to take an extra turn after this one.
    • 2
      Move to your next turn.
    • 3
      Activate Kylox's Voltstrider's first ability by exiling Walk the Aeons from your graveyard, causing Kylox's Voltstrider to become an artifact creature until end of turn.
    • 4
      Declare Kylov's Voltstrider as an attacker.
    • 5
      Kylox's Voltstrider triggers, causing you to pay {4}{u}{u} to cast Walk the Aeons from exile.
    • 6
      Resolve Walk the Aeons, causing you to take an extra turn after this one, and put Walk the Aeons on the bottom of your library.
    • 7
      Move to your next turn, drawing Walk the Aeons from the bottom of your library due to River Song.
    • 8
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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