Urza, Lord High Artificer
Animation Module
Machinesmith Automaton
Prerequisites
What do I need to start this combo?
| Animation Module in hand. | |
| Urza and Machinesmith Automaton on the battlefield. | |
Steps
How does this combo work?
1 | Cast Animation Module by paying |
2 | When Animation Module enters, Machinesmith Automaton triggers, putting a +1/+1 counter on it. |
3 | Animation Module triggers. Holding priority, activate Urza's first ability by tapping an artifact you control, adding . |
4 | Resolve the Animation Module trigger, causing you to pay |
5 | When the Servo enters, Machinesmith Automaton triggers, putting a +1/+1 counter on it. |
6 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite +1/+1 counters on a creature | |
| Infinite ETB | |
| Infinite tapped creature tokens |
Combo Metadata
4
DECKS
0.00%
OF 173657 ELIGIBLE DECKS
Rank 38749
MOST PLAYED OF 59085 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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