Slimefoot and Squee + Ruthless Technomancer + Viscera Seer Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- You control a nontoken creature with base power eight or greater. You control at least one Saproling.
available
Steps
How does this combo work?
- 1Activate Viscera Seer twice by sacrificing Slimefoot and Squee and Ruthless Technomancer, causing you to scry 1 twice.
- 2Activate Slimefoot and Squee by paying
and sacrificing a Saproling, returning Slimefoot and Squee and Ruthless Technomancer to the battlefield from your graveyard.
- 3When Slimefoot and Squee and Ruthless Technomancer enter the battlefield, they trigger.
- 4Resolve the Slimefoot and Squee trigger, creating a 1/1 Saproling creature token.
- 5Resolve the Ruthless Technomancer trigger, causing you to sacrifice the nontoken creature with base power eight or greater and create at least eight Treasure artifact tokens.
- 6Activate eight Treasures by tapping and sacrificing them, adding
.
- 7Activate Viscera Seer by sacrificing Slimefoot and Squee, causing you to scry 1.
- 8Activate Slimefoot and Squee by paying
and sacrificing a Saproling, returning Slimefoot and Squee and the nontoken creature with base power eight or greater to the battlefield from your graveyard.
- 9When Slimefoot and Squee enters the battlefield, it triggers, creating a 1/1 Saproling creature token.
- 10Repeat.
- 11If the nontoken creature has base power nine or greater, this combo nets infinite Treasure tokens and colored mana.
- 1
Results
What do I get from this combo?
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite scry 1
- Infinite Treasure tokens
- Return all creature cards from your graveyard to the battlefield
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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