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Guile + Cephalid Shrine Combo

  • Prerequisites

    What do I need to start this combo?

    • Guile and Cephalid Shrine on the battlefield.
    • You have any spell in hand with the mana to cast it.
  • Steps

    How does this combo work?

    • 1
      Cast any spell.
    • 2
      Cephalid Shrine triggers, choose not to pay for the trigger, exiling the spell and casting it from exile without paying its mana cost.
    • 3
      Repeat from step 2.
  • Results

    What do I get from this combo?

    • Infinite magecraft triggers
    • Infinite storm count

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo because the results are not significant. However, it was a close vote. Play with caution.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo in a close vote and that it's not early game in a close vote. Play with caution.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
64%
Significant Results
43%
Early Game
43%
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