Mind Over Matter
Temple Bell
Prerequisites
What do I need to start this combo?
| Mind Over Matter and Temple Bell on the battlefield. |
Steps
How does this combo work?
1 | Activate Temple Bell by tapping it, causing each player to draw a card. |
2 | Activate Mind Over Matter by discarding a card, untapping Temple Bell. |
3 | Repeat. |
Results
What do I get from this combo?
| Infinite looting | |
| Infinite self-discard triggers | |
| Infinite draw triggers | |
| Near-infinite card draw for each opponent | |
| Near-infinite draw triggers for each opponent |
Combo Metadata
2002
DECKS
0.05%
OF 3783898 ELIGIBLE DECKS
Rank 1964
MOST PLAYED OF 44755 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed early game?
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