Grinning Ignus
Mana Echoes
Mycosynth Lattice
Prerequisites
What do I need to start this combo?
| Grinning Ignus in hand. | |
| Mana Echoes and Mycosynth Lattice on the battlefield. | |
Steps
How does this combo work?
1 | Cast Grinning Ignus by paying |
2 | When Grinning Ignus enters the battlefield, Mana Echoes triggers, adding for each Elemental you control. |
3 | Activate Grinning Ignus by paying |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite colored mana | |
| Infinite colorless mana | |
| Infinite storm count |
Combo Metadata
15
DECKS
0.00%
OF 3934413 ELIGIBLE DECKS
Rank 22231
MOST PLAYED OF 46562 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Squee, the Immortal
0.6%inclusion5 decks806 decks
Norin the Wary
0.1%inclusion4 decks6.69K decks
Shiko, Paragon of the Way
0.0%inclusion1 decks2.84K decks
Raggadragga, Goreguts Boss
0.0%inclusion1 decks8.11K decks
Goro-Goro, Disciple of Ryusei
0.3%inclusion1 decks373 decks
Pashalik Mons
0.2%inclusion1 decks483 decks
Krenko, Mob Boss
0.0%inclusion1 decks35.7K decks
Ryusei, the Falling Star
1.7%inclusion1 decks59 decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands