Cadric, Soul Kindler
Gerrard, Weatherlight Hero
Thermopod
Prerequisites
What do I need to start this combo?
| Gerrard in hand or in the command zone. | |
| Cadric and Thermopod on the battlefield. | |
Steps
How does this combo work?
1 | Cast Gerrard either from your hand or from the command zone by paying |
2 | Gerrard enters the battlefield, triggering Cadric, causing you to pay |
3 | Activate Thermopod's second ability by sacrificing the nontoken Gerrard, adding . |
4 | Gerrard dies, triggering its ability. |
5 | Holding priority, Activate Thermopod's second ability by sacrificing the token Gerrard, adding . |
6 | The token Gerrard dies, returning the nontoken Gerrard from your graveyard to the battlefield. |
7 | Repeat from step 2. |
8 | Resolve all Gerrard triggers, exiling it if it's in your graveyard and returning all artifacts and creatures that were put into your graveyard this turn to the battlefield. |
Results
What do I get from this combo?
| Infinite blinking | |
| Infinite copies of all legendary creatures you control except Cadric | |
| Infinite creature tokens | |
| Infinite death triggers | |
| Infinite ETB | |
| Infinite LTB | |
| Infinite red mana | |
| Infinite sacrifice triggers |
Combo Metadata
12
DECKS
0.00%
OF 1739046 ELIGIBLE DECKS
Rank 22990
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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High Synergy Cards
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