Kediss, Emberclaw Familiar
Worldfire
Parallax Wave
Cyclops of Eternal Fury
Prerequisites
What do I need to start this combo?
| Parallax Wave on the battlefield. | |
| Worldfire in hand. | |
| Kediss and Cyclops of Eternal Fury in exile (Kediss and Cyclops of Eternal Fury exiled by Parallax Wave in exile). | |
Steps
How does this combo work?
1 | Cast Worldfire by paying |
2 | Parallax Wave leaves the battlefield, returning Kediss and Bloodswarn Steward from exile to the battlefield. |
3 | Deal combat damage to an opponent with Kediss. |
4 | The opponent dealt damage loses the game due to having less than zero life. |
5 | Kediss triggers, dealing damage equal to the combat damage dealt to each other opponent. |
6 | Each other opponent loses the game due to having less than zero life. |
Results
What do I get from this combo?
| Each opponent loses the game | |
| Exile all cards in all hands and graveyards | |
| Exile all permanents | |
| Near-infinite lifeloss |
Combo Metadata
1
DECKS
0.00%
OF 1724613 ELIGIBLE DECKS
Rank 42537
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.