Toralf, God of Fury
Deathless Angel
Angrath's Marauders
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| An opponent controls two or more creatures that can be targeted by spells and abilities you control. You have a way to deal noncombat damage to one of the indestructible creatures such that the excess damage doubled will deal excess damage to the second indestructible creature. | |
| available |
Steps
How does this combo work?
1 | Activate Deathless Angel twice by paying , giving two creatures an opponent controls indestructible until end of turn. |
2 | Deal noncombat damage to one of the indestructible creatures, dealing twice that much damage instead due to Angrath's Marauders. |
3 | Toralf triggers, dealing twice the excess damage to the second indestructible creature due to Angrath's Marauders. |
4 | Toralf triggers, dealing twice the excess damage to the first indestructible creature due to Angrath's Marauders. |
5 | Repeat from step 3 an arbitrarily large number of times. |
6 | Resolve a Toralf trigger, dealing infinite damage to any target. |
Results
What do I get from this combo?
| Infinite damage to any target |
Combo Metadata
1
DECKS
0.00%
OF 1724613 ELIGIBLE DECKS
Rank 39618
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.