Sage of Hours
Conclave Sledge-Captain
Deadeye Navigator
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Sage of Hours does not have summoning sickness and cannot be blocked by an opponent. Deadeye Navigator is paired with Conclave Sledge-Captain. | |
Steps
How does this combo work?
1 | Activate Conclave Sledge-Captain by paying |
2 | When Conclave Sledge-Captain enters the battlefield, its backup ability triggers three times, all targeting Sage of Hours, as well as Deadeye Navigator's soulbond ability. |
3 | Resolve the Deadeye Navigator trigger, repariing it and Conclave Sledge-Captain. |
4 | Resolve all Conclave Sledge-Captain triggers, putting three +1/+1 counters on Sage of Hours, and causing it to gain the printed abilities three times until end of turn. |
5 | Deal combat damage with Sage of Hours, triggering its abilities granted by Conclave Sledge-Captain three times, putting three +1/+1 counters on Sage of Hours for each damage it dealt. |
6 | Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least three extra turns after this one. |
7 | Repeat during your last extra turn. |
Results
What do I get from this combo?
| Lock | |
| Infinite turns |
Combo Metadata
3
DECKS
0.00%
OF 1721087 ELIGIBLE DECKS
Rank 33654
MOST PLAYED OF 44717 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.