Skip to content

Clement, the Worrywort + Intruder Alarm + Quickling Combo

  • Prerequisites

    What do I need to start this combo?

    • Quickling in hand.
    • Clement and Intruder Alarm on the battlefield.
    • Creatures you control can tap to produce at least {1}{g}{u}.
  • Steps

    How does this combo work?

    • 1
      Activate any number of creatures you control by tapping them, adding at least {1}{g}{u}.
    • 2
      Cast Quickling by paying {1}{u}.
    • 3
      When Quickling enters the battlefield, it, Clement and Intruder Alarm trigger.
    • 4
      Resolve the Intruder Alarm trigger, untapping all creatures.
    • 5
      Holding priority, activate any number of creatures you control by tapping them, adding at least {1}{g}{u}.
    • 6
      Resolve the Clement trigger, returning nothing to your hand.
    • 7
      Resolve the Quickling trigger, returning Clement from the battlefield to your hand.
    • 8
      Cast Clement by paying {1}{g}{u}.
    • 9
      When Clement enters the battlefield, it and Intruder Alarm trigger.
    • 10
      Resolve the Clement trigger, returning Quickling from the battlefield to your hand.
    • 11
      Resolve the Intruder Alarm trigger, untapping all creatures.
    • 12
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
New Cards
Top Cards
High Lift
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands