Pestered Wellguard
Intruder Alarm
Enduring Vitality
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Pestered Wellguard without summoning sickness on the battlefield). |
Steps
How does this combo work?
1 | Activate Pestered Wellguard by tapping it. |
2 | Pestered Wellguard triggers, creating a 1/1 Faerie creature token. |
3 | When the Faerie enters, Intruder Alarm triggers, untapping all creatures. |
4 | Repeat |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite colored mana | |
| Infinite creature tokens | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures |
Combo Metadata
17
DECKS
0.02%
OF 98540 ELIGIBLE DECKS
Rank 21201
MOST PLAYED OF 46394 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Maralen, Fae Ascendant
0.0%inclusion4 decks9.11K decks
Top Commanders
Tuvasa the Sunlit
0.5%inclusion4 decks737 decks
Kumena, Tyrant of Orazca
0.4%inclusion2 decks566 decks
Tocasia, Dig Site Mentor
1.5%inclusion2 decks130 decks
Inga and Esika
0.8%inclusion1 decks125 decks
Derevi, Empyrial Tactician
0.1%inclusion1 decks942 decks
Kinnan, Bonder Prodigy
0.0%inclusion1 decks2.25K decks
Hakbal of the Surging Soul
0.0%inclusion1 decks2.85K decks
Kraum, Ludevic's Opus // Sidar Kondo of Jamuraa
11%inclusion1 decks9 decks
New Cards
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands