Altanak, the Thrice-Called + Sentinel + Lure + Switcheroo Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Switcheroo in hand.
- All other permanents on the battlefield.
- Lure attached to Sentinel.
- An opponent controls a creature. Sentinel does not have summoning sickness.
available
Steps
How does this combo work?
- 1Cast Switcheroo by paying
, exchanging control of Altanak and another creature with an opponent.
- 2Declare Sentinel as an attacker, forcing Altanak to block it due to Lure.
- 3Holding priority, activate Sentinel an arbitrarily large number of times by paying
, targeting Altanak.
- 4Altanak triggers that many times, causing an opponent to draw that many cards and lose the game due to drawing from an empty library.
- 1
Results
What do I get from this combo?
- Target opponent loses the game
- Infinite card draw for target opponent
- Infinite draw triggers for target opponent
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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