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Invasion of Arcavios // Invocation of the Founders + Replication Technique + Dramatic Reversal Combo

  • Prerequisites

    What do I need to start this combo?

    • Invasion of Arcavios // Invocation of the Founders on the battlefield.
    • Replication Technique and Dramatic Reversal in hand.
    • Nonland permanents you control can tap to produce at least {5}{u}{u}.
  • Steps

    How does this combo work?

    • 1
      Activate all mana-producing permanents you control by tapping them, adding at least {5}{u}{u}.
    • 2
      Cast Dramatic Reversal by paying {1}{u}, untapping all nonland permanents you control.
    • 3
      Cast Replication Technique by paying {4}{u}, targeting Invasion of Arcavios.
    • 4
      Replication Technique's demonstrate ability triggers, causing you and an opponent to copy it, with your copy targeting Invasion of Arcavios.
    • 5
      Resolve your copy of Replication Technique, creating a token copy of Invasion of Arcavios.
    • 6
      When the token Invasion of Arcavios enters the battlefield, it triggers, returning Dramatic Reversal to your hand from your graveyard.
    • 7
      Resolve the original Replication Technique, creating a token copy of Invasion of Arcavios.
    • 8
      When the token Invasion of Arcavios enters the battlefield, it triggers, returning Replication Technique to your hand from your graveyard.
    • 9
      Repeat.
    • 10
      If nonland permanents you control can tap to produce at least {6}{u}{u}, you may earn infinite mana, and then target any other permanent using the copy of Replication Technique.
  • Results

    What do I get from this combo?

    • Infinite copies of permanents you control
    • Infinite copies of Replication Technique for opponents
    • Infinite creature tokens
    • Infinite creature ETB
    • Infinite magecraft triggers for all players
    • Infinite mana nonland permanents you control can produce
    • Infinite storm count

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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