Skip to content

Tradewind Rider + Intruder Alarm + Great Whale Combo

  • Prerequisites

    What do I need to start this combo?

    • Great Whale in hand.
    • Tradewind Rider and Intruder Alarm on the battlefield (Tradewind Rider without summoning sickness on the battlefield).
    • You control at least one additional creature,
    • You control up to seven lands that can tap to produce at least {5}{u}{u}.
  • Steps

    How does this combo work?

    • 1
      Activate up to seven lands by tapping them, adding at least {5}{u}{u}.
    • 2
      Cast Great Whale by paying {5}{u}{u}.
    • 3
      When Great Whale enters the battlefield, it and Intruder Alarm trigger.
    • 4
      Resolve the Great Whale trigger, untapping up to seven lands.
    • 5
      Resolve the Intruder Alarm trigger, untapping all creatures.
    • 6
      Activate Tradewind Rider by tapping it, Great Whale and one other creature you control, returning Great Whale from the battlefield to your hand.
    • 7
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite mana lands you control can produce
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce
    • Infinite untap of lands you control

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Size
View
Top Commanders
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands