Vedalken Mastermind
Intruder Alarm
Prerequisites
What do I need to start this combo?
| Vedalken Mastermind and Intruder Alarm on the battlefield (Vedalken Mastermind without summoning sickness on the battlefield). | |
| You have a creature card in hand. | |
| Creatures you control can tap to produce at least plus enough mana to cast the creature card in your hand. |
Steps
How does this combo work?
1 | Activate any number of creatures by tapping them, adding at least plus enough mana to cast the creature card in your hand. |
2 | Cast the creature card by paying its mana cost. |
3 | When the creature enters, Intruder Alarm triggers, untapping all creatures. |
4 | Activate Vedalken Mastermind by paying and tapping it, returning the creature from the battlefield to your hand. |
5 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite storm count | |
| Infinite mana creatures you control can produce | |
| Infinite untap of creatures | |
| Infinite untap of creatures you control |
Combo Metadata
128
DECKS
0.00%
OF 4554382 ELIGIBLE DECKS
Rank 12423
MOST PLAYED OF 55542 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this isn't a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't a true 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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