Cephalid Illusionist
Arm-Mounted Anchor
Prerequisites
What do I need to start this combo?
| Cephalid Illusionist and Arm-Mounted Anchor on the battlefield. | |
| You have one or fewer cards in hand. |
Steps
How does this combo work?
1 | Activate Arm-Mounted Anchor's equip ability by paying |
2 | Cephalid Illusionist triggers, causing you to mill three cards. |
3 | Resolve the Arm-Mounted Anchor ability, attaching it to Cephalid Illusionist. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill |
Combo Metadata
3
DECKS
0.00%
OF 3732255 ELIGIBLE DECKS
Rank 31796
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.