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The One Ring + Time Elemental Combo

  • Prerequisites

    What do I need to start this combo?

    • The One Ring and Time Elemental on the battlefield.
    • Time Elemental does not have summoning sickness. The One Ring does not have an Aura attached.
    • {6}{u}{u} each turn available
  • Steps

    How does this combo work?

    • 1
      Activate Time Elemental by paying {2}{u}{u} and tapping it, returning The One Ring from the battlefield to your hand.
    • 2
      Cast The One Ring by paying {4}.
    • 3
      The One Ring triggers, giving you protection from everything until your next turn.
    • 4
      Repeat each turn.
  • Results

    What do I get from this combo?

    • Prevent all damage that would be dealt to you
    • You have protection from everything
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

This combo requires one or more Game Changers, which are not allowed in Brackets 1 and 2.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
80%
Significant Results
60%
Early Game
47%
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