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Intruder Alarm + Wall of Kelp Combo

  • Prerequisites

    What do I need to start this combo?

    • Intruder Alarm and Wall of Kelp on the battlefield.
    • Wall of Kelp does not have summoning sickness.
    • {u}{u} from creature sources available
  • Steps

    How does this combo work?

    • 1
      Pay {u}{u} and tap Wall of Kelp to create a 0/1 Kelp token.
    • 2
      The Kelp token enters untapping all creatures you control.
    • 3
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite creature tokens with defender
    • Infinite creature ETB
    • Infinite untap of creatures you control
    • Infinite mana creatures you control can produce

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this isn't a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't a true 2-card combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
32%
Significant Results
58%
Early Game
95%
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