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Timestream Navigator + Riptide Laboratory + Archmage of Echoes Combo

  • Prerequisites

    What do I need to start this combo?

    • Timestream Navigator in hand.
    • Riptide Laboratory and Archmage of Echoes on the battlefield.
    • You have the city's blessing, and/or control (at least) eight permanents
    • {1}{u} available the first turn, with {4}{u}{u}{u}{u} each following turn available
  • Steps

    How does this combo work?

    • 1
      Cast Timestream Navigator by paying {1}{u}.
    • 2
      Archmage of Echoes triggers, copying the Timestream Navigator spell.
    • 3
      Resolve both Timestream Navigator spells.
    • 4
      If you don't have the city's blessing, either the Timestream Navigator token or the nontoken Timestream Navigator gives you the city's blessing.
    • 5
      During your next turn, activate Riptide Laboratory's second ability by paying {1}{u} and tapping it, returning the nontoken Timestream Navigator to your hand from the battlefield.
    • 6
      Activate the ability of the Timestream Navigator token by paying {2}{u}{u}, tapping it and putting on the bottom of your library, causing you to take an extra turn after that one.
    • 7
      Repeat.
  • Results

    What do I get from this combo?

    • Infinite turns
    • Lock

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

Any combos that require three or more cards are allowed.

3

Upgraded

(no early game 2-card combos)

Any combos that require three or more cards are allowed.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

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