Venser, Corpse Puppet
Yawgmoth, Thran Physician
Bone Miser
Dakmor Salvage
Blood Artist
Prerequisites
What do I need to start this combo?
| Dakmor Salvage in hand. | |
| All other permanents on the battlefield. | |
| Your life total is at least 2. | |
| available |
Steps
How does this combo work?
1 | Activate Yawgmoth's second ability by paying and discarding Dakmor Salvage. |
2 | Bone Miser's second ability triggers, adding . |
3 | Resolve the Yawgmoth ability, causing you to proliferate. |
4 | Venser triggers, creating a legendary 3/3 The Hollow Sentinel artifact creature token. |
5 | Activate Yawgmoth's first ability by paying 1 life and sacrificing The Hollow Sentinel. |
6 | The Hollow Sentinel dies, triggering Blood Artist, causing an opponent to lose 1 life and you to gain 1 life. |
7 | Resolve the Yawgmoth ability, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand. |
8 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill | |
| Near-infinite death triggers | |
| Near-infinite ETB | |
| Near-infinite lifegain triggers | |
| Near-infinite lifeloss | |
| Near-infinite LTB | |
| Near-infinite proliferate | |
| Near-infinite sacrifice triggers | |
| Near-infinite self-discard triggers |
Combo Metadata
1
DECKS
0.00%
OF 1843857 ELIGIBLE DECKS
Rank 42350
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.