Jon Irenicus, Shattered One
Seasinger
Prerequisites
What do I need to start this combo?
| Jon Irenicus and Seasinger on the battlefield. | |
| An opponent controls no Islands. |
Steps
How does this combo work?
1 | At the beginning of your end step, Jon Irenicus triggers, causing an opponent who controls no Islands to gain control of Seasinger. |
2 | Seasinger triggers, causing the opponent to sacrifice it. |
3 | However, Seasinger cannot be sacrificed due to its ability granted by Jon Irenicus. |
4 | Seasinger triggers again, creating a mandatory infinite loop that causes the game to end in a draw. |
Results
What do I get from this combo?
| Draw the game |
Combo Metadata
149
DECKS
0.01%
OF 2281033 ELIGIBLE DECKS
Rank 11619
MOST PLAYED OF 55001 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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