Breaking // Entering
Woe Strider
Naru Meha, Master Wizard
Prerequisites
What do I need to start this combo?
| Woe Strider on the battlefield. | |
| Breaking // Entering and Naru Meha in hand. | |
| You have a creature card in your graveyard. | |
Steps
How does this combo work?
1 | Cast Entering by paying its mana cost, targeting any applicable target. |
2 | Holding priority, cast Naru Meha by paying its mana cost. |
3 | When Naru Meha enters, it triggers, targeting Entering. |
4 | Holding priority, activate Woe Strider by sacrificing Naru Meha. |
5 | Resolve the Naru Meha trigger, copying Entering, with the copy targeting Naru Meha |
6 | Resolve the Entering copy, returning Naru Meha from your graveyard to the battlefield. |
7 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite scry 1 | |
| Infinite mill | |
| Infinite self-mill | |
| Infinite magecraft triggers |
Combo Metadata
2
DECKS
0.00%
OF 872027 ELIGIBLE DECKS
Rank 34044
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.