The Locust God
Intruder Alarm
Zimone and Dina
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield. | |
| Zimone and Dina does not have summoning sickness. Thornbite Staff attached to Zimone and Dina. You control at least one additional creature. | |
Steps
How does this combo work?
1 | Activate Zimone and Dina by tapping it and sacrificing another creature, causing you to draw a card, and allowing you to put a land card from your hand onto the battlefield, and then repeating the process one additional time if you control at least eight lands. |
2 | The Locust God triggers for each card drawn this way, creating at least one 1/1 Insect creature token with haste. |
3 | When the Insect(s) enter the battlefield, Intruder Alarm triggers that many times, untapping all creatures. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite card draw | |
| Infinite draw triggers | |
| Near-infinite creature tokens with haste | |
| Near-infinite ETB | |
| Near-infinite untap of all creatures | |
| Put all lands from your hand and library onto the battlefield |
Combo Metadata
1
DECKS
0.00%
OF 494058 ELIGIBLE DECKS
Rank 42239
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.