Timestream Navigator
Flameshadow Conjuring
Riptide Laboratory
Prerequisites
What do I need to start this combo?
| Timestream Navigator in hand. | |
| Flameshadow Conjuring and Riptide Laboratory on the battlefield. | |
| You have the city's blessing and/or control at least eight permanents. | |
Steps
How does this combo work?
1 | Cast Timestream Navigator by paying |
2 | If you don't have the city's blessing and control ten or more permanents, Timestream Navigator gives you the city's blessing. |
3 | When Timestream Navigator enters the battlefield, Flameshadow Conjuring triggers, causing you to pay to create a token copy of Timestream Navigator with haste. |
4 | If you don't have the city's blessing, the Timestream Navigator token gives you the city's blessing. |
5 | Activate Crystal Shard by paying |
6 | Activate the Timestream Navigator token by paying |
7 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns |
Combo Metadata
230
DECKS
0.01%
OF 1748874 ELIGIBLE DECKS
Rank 7944
MOST PLAYED OF 43877 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Inalla, Archmage Ritualist
1.9%inclusion219 decks11.3K decks
Obeka, Brute Chronologist
0.1%inclusion8 decks7.83K decks
Nekusar, the Mindrazer
0.0%inclusion1 decks25.8K decks
Zinnia, Valley's Voice
0.0%inclusion1 decks14.6K decks
River Song
0.0%inclusion1 decks3.46K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands