Eirdu, Carrier of Dawn
Phantom Train
Prerequisites
What do I need to start this combo?
| All permanents on the battlefield (Eirdu as Isilu, Carrier of Twilight on the battlefield). |
Steps
How does this combo work?
1 | Activate Phantom Train by sacrificing the undying creature. |
2 | When the creature dies, its undying ability triggers, returning the creature from your graveyard to the battlefield with a +1/+1 counter on it. |
3 | Activate Phantom Train by sacrificing the undying creature. |
4 | When the creature dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. |
5 | Resolve the Phantom Train abilities from step 1 and 3. |
6 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite sacrifice triggers | |
| Infinite death triggers | |
| Infinite +1/+1 counters on a creature |
Combo Metadata
49
DECKS
0.01%
OF 327638 ELIGIBLE DECKS
Rank 15899
MOST PLAYED OF 48710 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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