Cephalid Illusionist
Plate Armor
Prerequisites
What do I need to start this combo?
| Cephalid Illusionist and Plate Armor on the battlefield. | |
| You control at least four Equipment. |
Steps
How does this combo work?
1 | Activate Plate Armor's equip ability by paying |
2 | Cephalid Illusionist triggers, causing you to mill three cards. |
3 | Resolve the Plate Armor ability, attaching it to Cephalid Illusionist. |
4 | Repeat. |
Results
What do I get from this combo?
| Infinite self-mill |
Combo Metadata
2
DECKS
0.00%
OF 1707277 ELIGIBLE DECKS
Rank 34336
MOST PLAYED OF 44136 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.