Sek'Kuar, DeathkeeperSek'Kuar, Deathkeeper | Art by Jeff Miracola
Greetings and salutations everyone, and welcome to my last brew of 2025. It's potent, it's heady, it's meme-y, it's Sek'kuar!
I know, I know. Usually I take into account the results of the last poll to determine the next victim. However, this isn't a regular Trim, it's the end of the year, so I'm trying something a bit different, foregoing the budget in favor of silliness, while still trying to keep it affordable.
A while back, I had a conversation with my fellow writers about the difficulty of devising and playing a true Bracket 1 deck.
In my opinion, said difficulty does not lies so much within the brewing process as it does finding vict... erm players who share a similar vision and have decided to embrace the concept.
In other words: most people will confuse Bracket 1 and 2, and fail to see the grand picture.
I strongly believe that a B1 deck must embody a weird concept and embrace it to the very end, even if that means playing suboptimally – spoiler alert, it usually does. However, this doesn't mean it will stand there doing nothing relevant to the actual game.
Joey Schulz's "Commander" commander deck is an excellent example.
Given that this is the very end of the year, I decided to go with something (hopefully) equally silly. This is the 31st, let's focus on these digits. Here are the rules I'm establishing for this brew:
- Each and every creature in the deck must be a 3/1.
- Aside from the commander and said creatures, each and every spell must cost either one or three mana.
And to helm this deck, I'm choosing Sek'Kuar, DeathkeeperSek'Kuar, Deathkeeper. I believe he perfectly fits the bill, since:
- He creates 3/1s.
- He makes new stuff with dying stuff, embodying the concept of the passing of time, leaving old stuff behind to embrace the new. Ok, this one is a bit far-fetched.
With those rules firmly set in place, let's start the brew.
First Ingredient – A Batch of Creatures
Let's begin with the meat and bones of the deck, the 3/1s.
A quick search on Scryfall provides around 170-ish creatures costing at most three mana that fit the constraints. That's way, way too many, but it's still good news. It means there's a plethora of good stuff to pick from.
Since this deck will rely strongly on these critters, I'd like to play around 30 of those, to make sure there's enough gas. You know what? Let's make that 31 to stick to the theme.
Here are creatures I would retain for the build. But bear in mind this is all purely arbitrary, and that your selection would be equally valid! In the end, it's all a matter of personal taste.
| Acolyte of the InfernoAcolyte of the Inferno | Demon's DiscipleDemon's Disciple | Hellspark ElementalHellspark Elemental | Lyzolda, the Blood WitchLyzolda, the Blood Witch | Syr Ginger, the Meal EnderSyr Ginger, the Meal Ender |
| Ashnod's HarvesterAshnod's Harvester | Despoiler of SoulsDespoiler of Souls | Hissing IguanarHissing Iguanar | Merciless ExecutionerMerciless Executioner | Vault PlundererVault Plunderer |
| Blacklance ParagonBlacklance Paragon | Eldrazi ObligatorEldrazi Obligator | Indoraptor, the Perfect HybridIndoraptor, the Perfect Hybrid | Nettling NuisanceNettling Nuisance | Zenith ChroniclerZenith Chronicler |
| Blade of the OniBlade of the Oni | Endrider CatalyzerEndrider Catalyzer | Kargan IntimidatorKargan Intimidator | Pyrewild ShamanPyrewild Shaman | |
| Bloodmist InfiltratorBloodmist Infiltrator | Falkenrath ForebearFalkenrath Forebear | Kjeldoran DeadKjeldoran Dead | Shambling ShellShambling Shell | |
| Boggart TrawlerBoggart Trawler | Fleshbag MarauderFleshbag Marauder | Liliana's Standard BearerLiliana's Standard Bearer | Skull ProphetSkull Prophet | |
| Dauthi MarauderDauthi Marauder | Gollum, Patient PlotterGollum, Patient Plotter | Loyal SubordinateLoyal Subordinate | Spark ElementalSpark Elemental |
There, 31 cards exactly. I'm actually rather surprised at the sheer quality of most of them.
For the sake of completeness, I suppose I could have extended the selection to include 1/3s as well. Harmonic ProdigyHarmonic Prodigy would have been a great inclusion for instance.
But that illustrates one of the greatest joys of such builds: stick to the plan. The moment you start making exceptions is when it all starts to unravel.
Onwards to the next section.
Second Ingredient – A Basket of Veggies
This one should be rather straightforward. Luckily, there's no lack of outlets worth one or three mana, especially in these colors. And the commander's ability synergises quite well with a lot of sac-to-draw spells.
Since the curve should remain relatively low, I believe 10-12 ramp spells should be enough.
I'm always fond of having several solutions to refill my hand, so I'll aim at the 12-14 sweet spot there.
Removal has already been somewhat covered by creatures, but a couple more couldn't hurt.
And I'll stick to a single board wipe, since there aren't that many costing at most three mana.
Remember: no cards can cost anything other than one or three mana!
| Draw | Ramp | Removal | Wipes |
| BequeathalBequeathal | Ashnod's AltarAshnod's Altar | Chaos WarpChaos Warp | Toxic DelugeToxic Deluge |
| Black Market ConnectionsBlack Market Connections | Bitterthorn, Nissa's AnimusBitterthorn, Nissa's Animus | ||
| Corrupted ConvictionCorrupted Conviction | Chromatic LanternChromatic Lantern | ||
| Elemental BondElemental Bond | CultivateCultivate | ||
| FecundityFecundity | Cursed MirrorCursed Mirror | ||
| Mask of GriselbrandMask of Griselbrand | Kodama's ReachKodama's Reach | ||
| Painful TruthsPainful Truths | Primal GrowthPrimal Growth | ||
| Phyrexian ArenaPhyrexian Arena | Sol RingSol Ring | ||
| Read the BonesRead the Bones | Utopia SprawlUtopia Sprawl | ||
| SkullclampSkullclamp | Wild GrowthWild Growth | ||
| Vampiric RitesVampiric Rites | |||
| Village RitesVillage Rites |
Much, much better. 14 spells that draw cards in one way or the other, 12 ramp, 6 removal altogether to fend off threats... This is looking ready to partaaaaaaaaaay!
Well, almost. Let's put the finishing touches.
Last Ingredient – Grounds and Toppings
First off, the land base. No need to get fancy here. Given the low curve, I feel like playing 36-37 should be more than enough. A bunch of basics and a few cheap double-colored outlets should do the trick.
Let's forego that for now (you'll see the full mana base in the final list anyway) to focus on the few remaining available slots.
I'm adding the following to the mix:
- Bastion of RemembranceBastion of Remembrance: Creatures will die, might as well benefit from that.
- Beastmaster AscensionBeastmaster Ascension: Suddenly those puny 3/1s turn into huge monsters.
- Blight MoundBlight Mound: More creatures, mooooooooooooore!
- Crown of DoomCrown of Doom: An underrated pump. At best it hastens someone's demise. At worst it forces them to keep some mana up to pass the hot potato around.
- Golgari GerminationGolgari Germination: Same as for Blight MoundBlight Mound.
- Phyrexian ReclamationPhyrexian Reclamation: Fantastic way to recur annoying threats.
- Rhythm of the WildRhythm of the Wild and Fires of YavimayaFires of Yavimaya: Pump or haste, depending on your needs.
- VictimizeVictimize and UnearthUnearth: Thought they were gone for good? Think again.
Without further ado, I give you...
Sek'kuar Happy New Year
View on ArchidektCommander (22)
- 1 Sek'Kuar, DeathkeeperSek'Kuar, Deathkeeper
- 1 [3/1s][3/1s]
- 1 Acolyte of the InfernoAcolyte of the Inferno
- 1 Ashnod's HarvesterAshnod's Harvester
- 1 Blade of the OniBlade of the Oni
- 1 Bloodmist InfiltratorBloodmist Infiltrator
- 1 Dauthi MarauderDauthi Marauder
- 1 Despoiler of SoulsDespoiler of Souls
- 1 Eldrazi ObligatorEldrazi Obligator
- 1 Falkenrath ForebearFalkenrath Forebear
- 1 Gollum, Patient PlotterGollum, Patient Plotter
- 1 Hellspark ElementalHellspark Elemental
- 1 Hissing IguanarHissing Iguanar
- 1 Indoraptor, the Perfect HybridIndoraptor, the Perfect Hybrid
- 1 Kargan IntimidatorKargan Intimidator
- 1 Kjeldoran DeadKjeldoran Dead
- 1 Loyal SubordinateLoyal Subordinate
- 1 Nettling NuisanceNettling Nuisance
- 1 Pyrewild ShamanPyrewild Shaman
- 1 Shambling ShellShambling Shell
- 1 Spark ElementalSpark Elemental
- 1 Syr Ginger, the Meal EnderSyr Ginger, the Meal Ender
Removal (6)
- 1 Blacklance ParagonBlacklance Paragon
- 1 Boggart Trawler // Boggart BogBoggart Trawler // Boggart Bog
- 1 Chaos WarpChaos Warp
- 1 Demon's DiscipleDemon's Disciple
- 1 Fleshbag MarauderFleshbag Marauder
- 1 Merciless ExecutionerMerciless Executioner
Draw (14)
- 1 BequeathalBequeathal
- 1 Black Market ConnectionsBlack Market Connections
- 1 Corrupted ConvictionCorrupted Conviction
- 1 Elemental BondElemental Bond
- 1 FecundityFecundity
- 1 Liliana's Standard BearerLiliana's Standard Bearer
- 1 Lyzolda, the Blood WitchLyzolda, the Blood Witch
- 1 Mask of GriselbrandMask of Griselbrand
- 1 Painful TruthsPainful Truths
- 1 Phyrexian ArenaPhyrexian Arena
- 1 Read the BonesRead the Bones
- 1 Vampiric RitesVampiric Rites
- 1 Vault PlundererVault Plunderer
- 1 Zenith ChroniclerZenith Chronicler
Ramp (12)
- 1 Ashnod's AltarAshnod's Altar
- 1 Bitterthorn, Nissa's AnimusBitterthorn, Nissa's Animus
- 1 Chromatic LanternChromatic Lantern
- 1 CultivateCultivate
- 1 Cursed MirrorCursed Mirror
- 1 Endrider CatalyzerEndrider Catalyzer
- 1 Kodama's ReachKodama's Reach
- 1 Primal GrowthPrimal Growth
- 1 Skull ProphetSkull Prophet
- 1 Sol RingSol Ring
- 1 Utopia SprawlUtopia Sprawl
- 1 Wild GrowthWild Growth
Misc (7)
- 1 Bastion of RemembranceBastion of Remembrance
- 1 Beastmaster AscensionBeastmaster Ascension
- 1 Blight MoundBlight Mound
- 1 Crown of DoomCrown of Doom
- 1 Fires of YavimayaFires of Yavimaya
- 1 Golgari GerminationGolgari Germination
- 1 Rhythm of the WildRhythm of the Wild
Recursion (3)
- 1 Phyrexian ReclamationPhyrexian Reclamation
- 1 UnearthUnearth
- 1 VictimizeVictimize
Wipe (1)
- 1 Toxic DelugeToxic Deluge
Lands (36)
- 1 Bojuka BogBojuka Bog
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 7 ForestForest
- 1 High MarketHigh Market
- 1 Karplusan ForestKarplusan Forest
- 1 Llanowar WastesLlanowar Wastes
- 4 MountainMountain
- 1 Rootbound CragRootbound Crag
- 1 Savage LandsSavage Lands
- 1 Smoldering MarshSmoldering Marsh
- 1 Sulfurous SpringsSulfurous Springs
- 9 SwampSwamp
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Twisted LandscapeTwisted Landscape
- 1 Woodland CemeteryWoodland Cemetery
This leads to a brew just short of $100. Note that $57 of those are comprised in just five cards:
- Ashnod's AltarAshnod's Altar: $5.99
- Toxic DelugeToxic Deluge: $6.31
- Black Market ConnectionsBlack Market Connections: $11.58
- Indoraptor, the Perfect HybridIndoraptor, the Perfect Hybrid: $12.55
- Bitterthorn, Nissa's AnimusBitterthorn, Nissa's Animus: $20.18
It would therefore be quite easy to bring the list in the $40-$50 range by replacing these with cheaper alternatives.
Conclusion
This was a fun journey! I hope you had as much fun following it as I did setting it up.
As the year concludes, I'd like to express once more my utmost gratitude to all of you, who take the time to read through these articles, vote and comment.
It's been a wild ride, and we're just getting started.
Happy New Year!
Arnaud Gompertz
Arnaud Gompertz has been playing Magic since 4th Edition, back in 1995. He's been an assiduous EDH enthusiast since 2012, with a soft spot for unusual and casual Commanders. He'll always favour spectacular plays against a boring path to victory. Aside from mistreating cardboard, he's a dedicated board games player, loves a challenging video game and occasionally tries to sing with his choir.
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