All The Value With Ashling, the Limitless - Commander Deck Tech

by
Bennie Smith
Bennie Smith
All The Value With Ashling, the Limitless - Commander Deck Tech

Ashling, the LimitlessAshling, the Limitless | Art by Kai Carpenter

Lorwyn Eclipsed is the new hotness starting up 2026, and it is chock full of cool new legends and new spins on old legends you can build Commander decks around.

Today I bring to you a deck tech with Ashling, the LimitlessAshling, the Limitless as the commander for a fun Elementals typal theme across all five colors of Magic.

Ashling, the Limitless

What Does Ashling, the LimitlessAshling, the Limitless Do?

First off, Ashling has a static effect that says "Elemental spells you cast from your hand have evoke ." Most Elementals that already have evoke are usually cheaper to evoke than this, so I see this as mostly a way to cheat out other, more expensive to cast Elementals.

Ashling also has a triggered ability that says "Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless unless you pay ." So that way, if you evoke an Elemental either with its own ability of Ashling's static effect, you'll get that copy - hopefully with a cool enters (ETB) ability - and also get to attack with it.

And if you happen to also have all five colors of mana available, you can keep that token.

What's fun to think about is if you have a way to sacrifice an Elemental outside of the evoke ability, and you can sacrifice that creature on an opponent's turn - you won't need to sacrifice it until the end step of your next turn, so you'll be able to keep it long enough to attack with it, and perhaps have enough mana to pay that cost. I have Evolutionary LeapEvolutionary Leap in my deck list for just such shenanigans!

Key Cards for Ashling, the LimitlessAshling, the Limitless

Flamebraider
Smokebraider
Mass of Mysteries

The first thing I went looking for were Elementals that care about Elementals. FlamebraiderFlamebraider and SmokebraiderSmokebraider are excellent mana acceleration for casting and activating the abilities of Elementals. Mass of MysteriesMass of Mysteries giving one of your Elementals myriad until the end of the turn is an incredible way to leverage the enters abilities so many of them have.

Risen Reef
Incandescent Soulstoke
Twinflame Travelers

Risen ReefRisen Reef is a tournament-caliber card, so you bet it's gonna be awesome here. Incandescent SoulstokeIncandescent Soulstoke pumps the size of your other Elementals, and then it has an activated ability like Sneak AttackSneak Attack, and is another way to sacrifice an Elemental outside of evoke.

How about an Elemental that acts like a PanharmoniconPanharmonicon for Elementals? Lorwyn Eclipsed brings us Twinflame TravelersTwinflame Travelers, which is just an uncommon?!

Champion of the Path
Omnath, Locus of Rage

Champion of the PathChampion of the Path provides an alternate win condition by having your other Elementals deal damage directly to your opponents' life totals. Omnath, Locus of RageOmnath, Locus of Rage creates Elementals with landfall triggers, and whenever your Elementals die Omnath will deal three damage to any target-- another source of non-combat damage that can potentially hit opponents' life totals directly.

Haunting Voyage
Kindred Discovery

Since this is an Elemental typal deck, cards that care about a particular creature type like Haunting VoyageHaunting Voyage and Kindred DiscoveryKindred Discovery are excellent; the former helps recover from a battlefield sweeper, while the latter can draw a lot of cards quickly.

Mulldrifter
Subterfuge
Jubilation

I next went looking for Elementals that have awesome ETB abilities, and the first card I picked here is the iconic MulldrifterMulldrifter for its awesome card draw, especially if you have Ashling on the battlefield. SubterfugeSubterfuge and JubilationJubilation are cool new cards that have the encore ability, so if they end up in the graveyard and you have the mana available to spend you can get a flurry of those enters abilities. JubilationJubilation in particular can end games with that encore ability!

Lamentation
Shriekmaw
Ingot Chewer

Elementals with enters abilities that help you control the battlefield are desirable too. There's LamentationLamentation which is like ShriekmawShriekmaw's big brother, and of course Ingot ChewerIngot Chewer munches a problematic artifact, or that turn-one Sol RingSol Ring.

Titan of Industry
Sunderflock
Crib Swap

Titan of IndustryTitan of Industry is an Elemental that enters and gives you a choice of two out of four excellent effects, and is a pretty good target to evoke early with Ashling's ability. SunderflockSunderflock is a bonkers new Elemental with a solid mana discount ability, and its enters ability bounces all non-Elemental creatures to their owners' hands.

It's easy to forget about Crib SwapCrib Swap, which isn't a creature but it does have the changeling ability so it's technically an Elemental for other cards that care about that.

Maelstrom Wanderer
Impulsivity

I went looking for high mana Elementals to cheat out with Ashling's convoke ability, and smiled when I added Maelstrom WandererMaelstrom Wanderer. While the token copy won't have double cascade, it can still smash face for seven points of damage, and getting to cascade, cascade for four mana is going to be awesome.

ImpulsivityImpulsivity is a card that gets better the longer the game goes on and graveyards get stocked with impactful instant and sorcery cards to target, and of course it's also got that great encore ability.

Shroudstomper
Rumbleweed

It's a little weird to see an Orzhov () Elemental, but ShroudstomperShroudstomper does a little life drain and a little card draw whenever it enters or attacks, so cheating it out with Ashling will get you at least three of the triggers.

Since this isn't a land-oriented deck, RumbleweedRumbleweed's mana shaving ability won't help much in terms of hard-casting it, but cheating it out with Ashling will get you two OverrunOverrun-like triggers that could potentially take out one or more opponents in one attack step.

Reanimate
Not Dead After All
Victimize

Since using Ashling's evoke ability means that you'll be tossing Elementals into the graveyard, I wanted to include some ways to get those poor fellows back onto the battlefield. ReanimateReanimate can be painful but is incredibly efficient, and in a pinch can reanimate some impactful creature in an opponent's graveyard. Then there's Not Dead After AllNot Dead After All and VictimizeVictimize.

Horde of Notions
Muldrotha, the Gravetide
Reveillark

Horde of NotionsHorde of Notions was the original five-color Elemental commander, so having it in this deck is both a sign of respect and also it can you let you cast Elementals from your graveyard (including the aforementioned Crib SwapCrib Swap).

Muldrotha, the GravetideMuldrotha, the Gravetide is another powerful Elemental that provides graveyard recursion, while ReveillarkReveillark, when it dies, can bring low-power creatures back from the graveyard to the battlefield.

Greenwarden of Murasa
Grave Sifter
Riveteers Ascendancy

Greenwarden of MurasaGreenwarden of Murasa is pretty gross to evoke with Ashling; when it dies, you can choose not to exile the card, and when you make the token copy you can exile the token when it dies to bring Greenwarden back to your hand and grind out that value again. Grave SifterGrave Sifter can do a similar thing - when the copy enters you can get the Sifter back. Just be aware that each player can take advantage of that enters trigger to get back one or two of their best creatures even if they're not playing a typal deck.

And then there's Riveteers AscendancyRiveteers Ascendancy, which lets you get back Elementals that have ended up in the graveyard earlier each time you sacrifice a creature, keeping your hand flush with Elemental action.

Urza's Incubator
Brighthearth Banneret
Herald's Horn

To really get Ashling's evoke ability cooking, I'm playing a few ways to reduce the mana cost to cast Elementals, with Urza's IncubatorUrza's Incubator providing the biggest discount, and Brighthearth BanneretBrighthearth Banneret and Herald's HornHerald's Horn giving a smaller discount that's still very appreciated.

Life Finds a Way
Muster the Departed
Ashling's Command

Since Ashling makes token copies, I've added a few cards that synergize well with that. Since many Elementals have power four or greater, Life Finds a WayLife Finds a Way can populate tokens for more value. Since Elementals are dying with evoke, Muster the DepartedMuster the Departed's morbid ability will most likely activate on your end step to populate.

Then there's the awesome new card Ashling's CommandAshling's Command, which can make a token copy of an Elemental in addition to one of the other three choices... and since this is an Elemental card itself you can cast it out of your graveyard with Horde of NotionsHorde of Notions!

Embodiment of Spring
Jegantha, the Wellspring

Since the deck is going to be relatively mana-hungry, I've added a couple of Elementals that can help with mana in Embodiment of SpringEmbodiment of Spring and Jegantha, the WellspringJegantha, the Wellspring.

How Does This Ashling, the LimitlessAshling, the Limitless Commander Deck Win?

This deck is built to be a solid Core (Bracket 2) deck that plans to win primarily through combat, especially backed with several effects that can pump your army significantly. There are also a few ways to deal chip damage directly at your opponents, so that's another avenue if you can't get it done through creature combat.

The deck is stuffed to the gills with value and card draw, so if the game goes long enough the advantages should add up to an overwhelming degree.

Ashling, the LimitlessAshling, the Limitless Commander Deck List


EDHREC Deck Tech: Ashling, the Limitless

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Commander (1)

Creature (28)

Enchantment (7)

Instant (11)

Sorcery (9)

Artifact (5)

Lands (39)

Ashling, the Limitless

Conclusion

Elemental typal decks already had powerful synergies, and Lorwyn Eclipsed has added a significant number of powerful additions to the archetype. If you like creature-based decks that get more powerful as the game goes on, this deck should provide a lot of fun.

Keep in mind that an optimized five-color mana base can be quite expensive, but there are plenty of tools to make a slightly less optimized but significantly cheaper land base if you don't mind the deck being a bit slower.

What other cards would you put into a deck built around Ashling, the LimitlessAshling, the Limitless that I overlooked?


Read More:

The Best New Commanders in Lorwyn Eclipsed

Glimpse the Core: Clarifying Bracket 2's Definition

Bennie Smith

Bennie Smith


Bennie's played Magic since 1994 and has been writing about it nearly as long. Commander is his favorite format, but he's been known to put on his competitive hat to play Standard and Pioneer. Recently he's dabbled in Oathbreaker and Pendragon.

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