Prosper, Tome-BoundProsper, Tome-Bound | Art by Yongjae Choi

Getting ahead on mana is usually a very good way to win a game, especially in Commander. Sol RingSol Ring, for example, is one of the most played cards in the format, with even aggro decks hoping for the chance to cheat on mana as quickly as possible. It follows, then, that one of the most popular themes to build around in Commander is one that allows you to produce a lot of extra mana without putting in much effort.

Enter: TreasureTreasure tokens.

Treasure

As of this writing, Treasure is among the most popular themes to build around in the Commander format. In fact, there are more than 300 cards in the game that say the word "Treasure" in their rules text! Cards that make Treasure are also among the most popular cards in the format, like Big ScoreBig Score and Black Market ConnectionsBlack Market Connections, whether we're building around the tokens or not.

Big Score
Black Market Connections

In this guide, we'll cover what makes these deceptive little temporary mana boosters so powerful, and break down how decks dedicated to these useful tokens get the most out of them. Let's dive right in!


The Basics

1. What Is a Treasure Deck?

Treasures are tokens that grant a one-time resource boost by letting us tap and sacrifice them to produce any color of mana. They are inherently powerful game pieces, because they let us gain a mana advantage — we can cast a card that costs five mana on turn four if we made a Treasure on a previous turn, for example.

Big ScoreBig Score gets us two mana ahead, letting us cast one of the game's many powerful seven-drops, like Etali, Primal ConquerorEtali, Primal Conqueror, way earlier than normal.

Treasures made their debut in Ixalan, often appearing as an additional effect on common spell effects that cost one or two more mana as a result: Depths of DesireDepths of Desire, Pirate's PrizePirate's Prize, and Contract KillingContract Killing are examples.

Depths of Desire
Pirate's Prize
Contract Killing

After debuting in 2017, Treasures were incredibly well received and eventually became an evergreen mechanic, appearing in just about every set in the last few years.

And, far from just appearing as a bonus on a DisperseDisperse or a DivinationDivination, Treasure is now a well-supported deck archetype in its own right, featuring many enablers like Black Market ConnectionsBlack Market Connections (cards or abilities that produce Treasures or enhance them in some way) and payoffs like Magda, Brazen OutlawMagda, Brazen Outlaw and Grim HirelingGrim Hireling (effects that reward you for producing and/or making mana with them).

Black Market Connections
Magda, Brazen Outlaw
Grim Hireling

A Treasure deck in Commander is one that builds around cards that produce and sacrifice Treasures, and even seeks to win using Treasures somehow.

How do we win with them? Read the next section and find out!

2. How Can We Use Treasures Most Effectively?

Before we get into how to draw synergies out of and make the most of the various Treasure enablers and payoffs, here's the fundamental reason why Treasures are so strong: You can just cast powerful, expensive spells with them, and you can do so earlier in the game than you would normally be able to.

You don't really need to do anything more than play cards that produce Treasures alongside a bunch of haymakers like Apex DevastatorApex Devastator and Etali, Primal ConquerorEtali, Primal Conqueror to be using the token effectively.

Apex Devastator
Unexpected Windfall
Seize the Spoils

Ramping with Treasure tokens is, in fact, one of the best ways to utilize them in the format, because it's so easy to do, and because we have access to some mouth-wateringly potent cards. I already mentioned Big ScoreBig Score, but Unexpected WindfallUnexpected Windfall and Seize the SpoilsSeize the Spoils also exist to help smooth out our draw and get us ahead on mana.

We can also take advantage of the fact that some of the best creatures to ramp out also work well with Treasures, like Old GnawboneOld Gnawbone and Goldvein HydraGoldvein Hydra. Cards like XornXorn, Bootleggers' StashBootleggers' Stash and Doubling SeasonDoubling Season help us make a lot of Treasure.

So does Smothering TitheSmothering Tithe, though we absolutely don't need to be playing a streamlined, synergistic deck to get absurd amounts of value.

Old Gnawbone
Xorn
Smothering Tithe

But Treasure tokens don't just produce mana, even if that's what's written in their rules text! They are also artifacts that can be sacrificed, unlocking a ton of synergies to play around with.

Mayhem Devil
Mirkwood Bats
Marionette Master

Sacrifice decks will often be built around making it easy for a lot of creatures to die, to trigger payoffs like Zulaport CutthroatZulaport Cutthroat and Blood ArtistBlood Artist. But we can just as easily build our deck around Treasure producers that work very well with Mayhem DevilMayhem Devil, Mirkwood BatsMirkwood Bats, Disciple of the VaultDisciple of the Vault, and Marionette MasterMarionette Master, especially since these tokens don't need a "sacrifice outlet," or a card like Altar of DementiaAltar of Dementia or Viscera SeerViscera Seer.

Treasures sac themselves, and we can even use them to cast other payoffs!

We probably still need to play creatures in our Treasure deck, and Pitiless PlundererPitiless Plunderer is the perfect card to help bridge creature and artifact sacrifice synergies.

We even get access to cards that reward us for creating Treasures, not just getting them into the graveyard. Creatures like Ingenious ArtilleristIngenious Artillerist, Reckless FireweaverReckless Fireweaver, and Hedron DetonatorHedron Detonator ensure that these tokens are beating opponents senseless, whether they're coming or going.

Ingenious Artillerist
Reckless Fireweaver
Hedron Detonator

There are also cards that present us with alternate win conditions if we have enough Treasure tokens, meaning we don't always have to worry about getting our opponents' life totals to zero if we don't want to or can't get through in combat effectively.

Hellkite TyrantHellkite Tyrant, Revel in RichesRevel in Riches, and Mechanized ProductionMechanized Production all give us a goal to work towards while also helping make the journey there a little easier, like a Treasure MapTreasure Map that defines the path towards a big, rewarding "X."

Hellkite Tyrant
Revel in Riches
Mechanized Production

Treasures are also incredibly easy to build advantages other than mana supremacy with. Academy ManufactorAcademy Manufactor, Professional Face-BreakerProfessional Face-Breaker, and Grim HirelingGrim Hireling all make producing Treasures like drawing extra cards, whether that comes in the form of extra removal effects, producing Clue tokens, or letting us cast spells from the top of our library.

Academy Manufactor
Professional Face-Breaker
Grim Hireling

Another fantastic thing about Treasures is that we can mix and match these payoffs in one deck. For example, a sacrifice build can still easily run Goldvein HydraGoldvein Hydra or Ancient Copper DragonAncient Copper Dragon without veering too far off plan, while any Treasure deck will usually want Professional Face-BreakerProfessional Face-Breaker and other value engines.

The trick is cutting our list down to the best 100 for the plan we're building around.


Building a Treasure Deck

1. What Are We Building?

Because Treasure tokens are so useful, there are so many directions you can take. Mr. House, President and CEOMr. House, President and CEO lets us pair sacrifice synergies with some of the best spells for Treasure in , like Smothering TitheSmothering Tithe, Teferi's ProtectionTeferi's Protection, Losheel, Clockwork ScholarLosheel, Clockwork Scholar, and Jan Jansen, Chaos CrafterJan Jansen, Chaos Crafter.

Teferi's Protection
Losheel, Clockwork Scholar
Jan Jansen, Chaos Crafter

Magda, Brazen OutlawMagda, Brazen Outlaw pulls you in a completely different direction, giving up flexibility and extra colors in favor of a streamlined plan: tap Dwarves, get a ton of Treasures out early, and cheat out monsters like Hellkite TyrantHellkite Tyrant.

Korvold, Fae-Cursed King

Korvold, Fae-Cursed KingKorvold, Fae-Cursed King is another popular Treasure Commander, who afford us a ton of customization in terms of how much sacrifice, ramp, and value we want in our build. Korvold himself is one of the best Treasure payoffs out there; don't expect him to survive many turns!

Prosper, Tome-Bound

These are all exciting directions you can explore, but for our first foray into Treasure, I want to keep things simple: two colors, no infinite combos, and a game plan that's easy to execute.

And, while I want to shout out Prosper, Tome-BoundProsper, Tome-Bound, who can definitely tick all these boxes, today we'll be building a more beginner-friendly, ramp-oriented deck with Roxanne, Starfall SavantRoxanne, Starfall Savant at the helm.

Roxanne, Starfall Savant

I love Roxanne because she works really well with Treasures without needing them to do be effective on her own. In fact, she's happy to enter the battlefield, net you more mana, and provide a removal effect. And if you use her to power out an additional threat on the same turn, then that’s a great bonus.

2. The Core

Our Roxanne, Starfall SavantRoxanne, Starfall Savant deck will have two paths to victory, both heavily utilizing Treasure tokens.

First, we'll aim to ramp out giant monsters that threaten to take over the game if left unchecked. Gruul () has no shortage of expensive creatures to choose from; the key is to prioritize the ones that work well with Treasure.

Goldspan DragonGoldspan Dragon, Old GnawboneOld Gnawbone, and Ancient Copper DragonAncient Copper Dragon all pack a punch while putting more tokens into play. Hellkite IgniterHellkite Igniter and Hellkite TyrantHellkite Tyrant, meanwhile, both get better when you have a lot of Treasure in play.

Hellkite Igniter
Goldspan Dragon
Displaced Dinosaurs

We want to run more beefy threats, so Displaced DinosaursDisplaced Dinosaurs makes the cut as another creature with a payoff for artifact token production.

Apex DevastatorApex Devastator is just huge and generates gigantic value, so it gets a seat at the table, even if it doesn't work particularly well with Treasure. The same can be said about two incarnations of the same Dinosaur, Etali, Primal ConquerorEtali, Primal Conqueror and Etali, Primal StormEtali, Primal Storm.

Playing big creatures without haste in Commander is an easy recipe for failure, so we're also packing Rhythm of the WildRhythm of the Wild and Arena of GloryArena of Glory.

If going tall with a big threat doesn't work, then our other plan tries to go wide. We're playing Reckless FireweaverReckless Fireweaver and other cards that deal damage when artifacts enter the battlefield, like Ingenious ArtilleristIngenious Artillerist, Hedron DetonatorHedron Detonator, and Weftstalker ArdentWeftstalker Ardent.

Unfortunately, these cards typically only deal one damage for each Treasure that enters, so they need a little help. That's why we're playing City on FireCity on Fire and PanharmoniconPanharmonicon, to triple and double the damage they deal, respectively.

City on Fire
Panharmonicon

Now, how do we plan on generating all the Treasure tokens we need to power out seven-drops and trigger these damage-dealers enough to win the game? By packing our deck with cards that either produce Treasure as a bonus effect and cards that produce multiple Treasure at an efficient rate.

For the former, we have:

Tireless Provisioner
Captain Lannery Storm
Jolene, Plundering Pugilist

As for the latter, we're running Bootleggers' StashBootleggers' Stash, Brass's BountyBrass's Bounty, and City of DeathCity of Death, which all can put a ton of tokens into play. Watch out for cards that both provide Treasure and a payoff for them, like Alchemist's TalentAlchemist's Talent.

3. Other Interesting Inclusions

This deck can produce a ton of mana, so we want to make sure that we have powerful ways to spend it all. That's why we're running Svella, Ice ShaperSvella, Ice Shaper, who seems inefficient at face value but who can really help keep the cards flowing once we've assembled a Treasurer-producing engine like Bootleggers' Stash.

Crackle with PowerCrackle with Power and Comet StormComet Storm are other components of our insurance plan, turning mana into victory.

Svella, Ice Shaper
Crackle with Power
Comet Storm

Cursed MirrorCursed Mirror is a fun inclusion, because it helps ramp us while also acting as a surprise second copy of whatever threat we want to attack with.

Speaking of copies, Helm of the HostHelm of the Host is an impressive threat that turns an Old GnawboneOld Gnawbone into something the whole table needs to worry about immediately. Imagine equipping Helm to Ancient Copper DragonAncient Copper Dragon while we have Reckless FireweaverReckless Fireweaver in play!

I haven't even mentioned how Doubling SeasonDoubling Season and Parallel LivesParallel Lives supercharge that line.

Helm of the Host
Doubling Season
Parallel Lives

Given that we're planning to attack with big threats and have a bunch of extra mana lying around, I want to make room for spells that protect our permanents, like Heroic InterventionHeroic Intervention, Collective ResistanceCollective Resistance, and Tamiyo's SafekeepingTamiyo's Safekeeping.

Gold RushGold Rush is a pretty mediocre protection spell, but it trades that for acting as a surprise win condition when we have enough Treasure.

Heroic Intervention
Collective Resistance
Gold Rush

4. Our Final Deck List



Commander (1)

Creatures (30)

Artifacts (10)

Sorceries (5)

Instants (12)

Enchantments (6)

Lands (36)

Roxanne, Starfall Savant


Unique Treasure Strategies

1. Branching Out of Dedicated Treasure Decks

Building a Treasure deck that ramps or sacrifices is a great way to lean into the tokens themselves and what they do. But, since Treasures are commonplace in Magic sets, we can build decks where Treasure is closer to a sub-theme than a plan A.

Admiral Brass, UnsinkableAdmiral Brass, Unsinkable is a popular Treasure Commander that doesn't even mention the token in her rules text. She lets us play a Pirate typal deck that takes advantage of the fact that this creature type loves interacting with Treasures.

And, since we're playing and , we can run all of Hellkite TyrantHellkite Tyrant, Mechanized ProductionMechanized Production, and Revel in RichesRevel in Riches for the full alternate win condition package.

Admiral Brass, Unsinkable

I also mentioned Magda, Brazen OutlawMagda, Brazen Outlaw above, who lets us scrape the bottom of the typal barrel with Dwarves, a generally poorly supported type. If you like running just one color, then why not try out Ragavan, Nimble PilfererRagavan, Nimble Pilferer, who enables a low-curve build of Treasures with less commonly played cards like Sticky FingersSticky Fingers and Breeches, Eager PillagerBreeches, Eager Pillager?

Sticky Fingers
Breeches, Eager Pillager