(OverabundanceOverabundance | Art by Ben Thompson)
An Overabundance of Cheer!
Welcome back to The Toolbox! Here we take a look at underplayed cards and evaluate where they ought to see more play. Today we're evaluating not one but two Gruul ramp cards that definitely get overlooked.
First up is the mana-doubler, OverabundanceOverabundance!
OverabundanceOverabundance is basically just a Gruul Heartbeat of SpringHeartbeat of Spring, but with a mean twist: it also deals a damage whenever someone taps a land for mana. This could be seen as a downside, but it could also be used as a way to wear your opponents down over time.
This symmetrical ability makes the card somewhat difficult to evaluate, but the way I see it, the more the merrier! Let's take a look at where this card is currently seeing the most play, to get a more practical idea of how this card works:
Traditional ramp is apparently just not enough for Zacama, Primal CalamityZacama, Primal Calamity. A mana-doubler such as OverabundanceOverabundance helps to turbo out this massive nine-drop commander, who can also gain you life to make up for the downside, when necessary. Kynaios and Tiro of MeletisKynaios and Tiro of Meletis is surprising to see among OverabundanceOverabundance's top commanders, to be honest. I could see it as a Group Hug card that aims to accelerate the game in one way or another. Finally, we see Rosheen MeandererRosheen Meanderer, another commander who wants lots of mana as fast as possible to slam giant Hydras and smash face. There's not a lot more to it.
Each of these commanders has their own way to utilize OverabundanceOverabundance, but where else can this overabundance of mana be used?
HULK SMASH!
Borborygmos EnragedBorborygmos Enraged is not exactly a commander known for being subtle, which is why I was a bit surprised to not see OverabundanceOverabundance played with him at all.
Why would this eight-mana beast of a commander want a card like OverabundanceOverabundance? Well, just by itself, it can cast big Borb on turn four. That seems pretty good to me.
There is some risk associated with it, as your opponents get doubled mana before you do. The way to get the most use out of a symmetrical effect like this is by constraining the benefits your opponents receive and maximizing your own. You can do this through Stax, but this is not as popular in Gruul colors. Thus, focusing on maximizing the cost of the damage is what we can focus on.
This is where Borborygmos shines. He can output a massive amount of damage at instant speed by simply discarding lands, but there is a cap to that: the number of lands you have in hand, and the fact that you can only do so in increments of three damage. With the help of the Keen SenseKeen Sense/Snake UmbraSnake Umbra + AbundanceAbundance combo and especially the Borborygmos all-star Storm CauldronStorm Cauldron, every bit of damage becomes a pretty decisive way to close out a game while wreaking absolute havoc on the mana your opponents have access to. Don't forget your Life from the LoamLife from the Loam, Praetor's CounselPraetor's Counsel, and Creeping RenaissanceCreeping Renaissance!
You get the idea. There are a lot of ways to turn that 'one damage per land' into an immensely taxing effect that puts your opponents on the border between winning or losing, and it seems worth it to make sure you can play big Borb as soon as possible without committing too many of your precious lands to the field. Enough talk, let's take a look at the decklist!
Big Burn
View on ArchidektCommander (1)
- 1 Borborygmos EnragedBorborygmos Enraged
Creatures (15)
- 1 Cavalier of FlameCavalier of Flame
- 1 Courser of KruphixCourser of Kruphix
- 1 Eternal WitnessEternal Witness
- 1 GroundskeeperGroundskeeper
- 1 Living TwisterLiving Twister
- 1 Mina and Denn, WildbornMina and Denn, Wildborn
- 1 Multani, Yavimaya's AvatarMultani, Yavimaya's Avatar
- 1 Omnath, Locus of RageOmnath, Locus of Rage
- 1 Rampaging BalothsRampaging Baloths
- 1 Ramunap ExcavatorRamunap Excavator
- 1 Ruination RioterRuination Rioter
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Turntimber SowerTurntimber Sower
- 1 Wayward SwordtoothWayward Swordtooth
- 1 World ShaperWorld Shaper
Instants (5)
- 1 Beast WithinBeast Within
- 1 Chaos WarpChaos Warp
- 1 HarrowHarrow
- 1 Krosan GripKrosan Grip
- 1 Sprouting VinesSprouting Vines
Sorceries (15)
- 1 Creeping RenaissanceCreeping Renaissance
- 1 CultivateCultivate
- 1 DecimateDecimate
- 1 HarmonizeHarmonize
- 1 Journey of DiscoveryJourney of Discovery
- 1 Kodama's ReachKodama's Reach
- 1 Life from the LoamLife from the Loam
- 1 Nissa's PilgrimageNissa's Pilgrimage
- 1 Praetor's CounselPraetor's Counsel
- 1 Rampant GrowthRampant Growth
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Seek the HorizonSeek the Horizon
- 1 Skyshroud ClaimSkyshroud Claim
- 1 Splendid ReclamationSplendid Reclamation
- 1 Sylvan ScryingSylvan Scrying
Artifacts (7)
- 1 Crucible of WorldsCrucible of Worlds
- 1 Horn of GreedHorn of Greed
- 1 Illusionist's BracersIllusionist's Bracers
- 1 Lightning GreavesLightning Greaves
- 1 Sol RingSol Ring
- 1 Storm CauldronStorm Cauldron
- 1 Swiftfoot BootsSwiftfoot Boots
Enchantments (7)
- 1 AbundanceAbundance
- 1 BurgeoningBurgeoning
- 1 ExplorationExploration
- 1 Keen SenseKeen Sense
- 1 Kenrith's TransformationKenrith's Transformation
- 1 OverabundanceOverabundance
- 1 Snake UmbraSnake Umbra
Planeswalkers (1)
- 1 Wrenn and SixWrenn and Six
Lands (49)
- 1 Blighted WoodlandBlighted Woodland
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Forgotten CaveForgotten Cave
- 1 Gruul TurfGruul Turf
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Reliquary TowerReliquary Tower
- 1 Rogue's PassageRogue's Passage
- 1 Rootbound CragRootbound Crag
- 1 Sheltered ThicketSheltered Thicket
- 1 Stomping GroundStomping Ground
- 1 Temple of AbandonTemple of Abandon
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Tranquil ThicketTranquil Thicket
- 1 Valakut, the Molten PinnacleValakut, the Molten Pinnacle
- 1 Wooded FoothillsWooded Foothills
- 6 MountainMountain
- 26 ForestForest
Golos Pilgrim vs The World
It's time for Golos, Tireless PilgrimGolos, Tireless Pilgrim to shine, even though I'm a little late on this and he is clearly already shining! It's okay, though, because I have a feeling that a commander as powerful as Golos is going to stick around for a while!
Another way to mitigate damage and symmetrical effects is to increase your card quality and leverage the amount of cards you have access to in a game. Golos quite literally has an ability stapled to him that lets you cast the top three cards of your deck for just seven mana. Something I see a lot of Golos decks missing is mana-doublers. If your cards are hugely impactful to the game state and you can hit them consistenly with Golos's ability, you will come out ahead on symmetrical mana doubling every time. Sure, your opponents will have extra mana to cast the spells in their hand, but you'll have extra mana to cast spells that aren't even in your hand yet. Mana-doublers are the fastest and most efficient way to make that jump to activating Golos multiple times in a turn cycle and overpowering your opponents.
Some of the spells Golos can use to take over a game include Aminatou's AuguryAminatou's Augury, Jin-Gitaxias, Core AugurJin-Gitaxias, Core Augur, Nicol Bolas, God-PharaohNicol Bolas, God-Pharaoh, Zacama, Primal CalamityZacama, Primal Calamity, and Rise of the Dark RealmsRise of the Dark Realms! If you can hit even two of these, the mana advantage your opponents receive will probably be irrelevant.
Check out the decklist below, and leave a comment below to discuss your thoughts on Golos and mana-doubling!
Wheel of Fortune
View on ArchidektCommander (1)
- 1 Golos, Tireless PilgrimGolos, Tireless Pilgrim
Creatures (23)
- 1 Blazing ArchonBlazing Archon
- 1 Elesh Norn, Grand CenobiteElesh Norn, Grand Cenobite
- 1 Enigma SphinxEnigma Sphinx
- 1 Etali, Primal StormEtali, Primal Storm
- 1 Etherium-Horn SorcererEtherium-Horn Sorcerer
- 1 Impervious GreatwurmImpervious Greatwurm
- 1 It That BetraysIt That Betrays
- 1 Jin-Gitaxias, Core AugurJin-Gitaxias, Core Augur
- 1 Jodah, Archmage EternalJodah, Archmage Eternal
- 1 Kozilek, Butcher of TruthKozilek, Butcher of Truth
- 1 Maelstrom ArchangelMaelstrom Archangel
- 1 Maelstrom WandererMaelstrom Wanderer
- 1 Mindleech MassMindleech Mass
- 1 Narset, Enlightened MasterNarset, Enlightened Master
- 1 Nezahal, Primal TideNezahal, Primal Tide
- 1 ProgenitusProgenitus
- 1 Rashmi, Eternities CrafterRashmi, Eternities Crafter
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Ulamog, the Infinite GyreUlamog, the Infinite Gyre
- 1 Void WinnowerVoid Winnower
- 1 Vorinclex, Voice of HungerVorinclex, Voice of Hunger
- 1 Wrexial, the Risen DeepWrexial, the Risen Deep
- 1 Zacama, Primal CalamityZacama, Primal Calamity
Instants (4)
- 1 BrainstormBrainstorm
- 1 CounterspellCounterspell
- 1 EphemerateEphemerate
- 1 Swords to PlowsharesSwords to Plowshares
Sorceries (19)
- 1 Aminatou's AuguryAminatou's Augury
- 1 Army of the DamnedArmy of the Damned
- 1 Austere CommandAustere Command
- 1 Blatant ThieveryBlatant Thievery
- 1 Brilliant UltimatumBrilliant Ultimatum
- 1 Circuitous RouteCircuitous Route
- 1 Clone LegionClone Legion
- 1 ConfluxConflux
- 1 CultivateCultivate
- 1 Diabolic TutorDiabolic Tutor
- 1 Explosive VegetationExplosive Vegetation
- 1 FarseekFarseek
- 1 In Garruk's WakeIn Garruk's Wake
- 1 Kodama's ReachKodama's Reach
- 1 Rampant GrowthRampant Growth
- 1 Rise of the Dark RealmsRise of the Dark Realms
- 1 Storm HerdStorm Herd
- 1 Time StretchTime Stretch
- 1 Unexpected ResultsUnexpected Results
Artifacts (7)
- 1 Arcane SignetArcane Signet
- 1 Chromatic LanternChromatic Lantern
- 1 Commander's SphereCommander's Sphere
- 1 Darksteel IngotDarksteel Ingot
- 1 Fellwar StoneFellwar Stone
- 1 Izzet SignetIzzet Signet
- 1 Sol RingSol Ring
Enchantments (9)
- 1 Mind's DilationMind's Dilation
- 1 Mirari's WakeMirari's Wake
- 1 OmniscienceOmniscience
- 1 OverabundanceOverabundance
- 1 Rhythm of the WildRhythm of the Wild
- 1 Smothering TitheSmothering Tithe
- 1 Sunbird's InvocationSunbird's Invocation
- 1 Swarm IntelligenceSwarm Intelligence
- 1 Zendikar ResurgentZendikar Resurgent
Planeswalkers (1)
- 1 Nicol Bolas, God-PharaohNicol Bolas, God-Pharaoh
Lands (36)
- 1 Azorius GuildgateAzorius Guildgate
- 1 Breeding PoolBreeding Pool
- 1 Cascading CataractsCascading Cataracts
- 1 City of BrassCity of Brass
- 1 Command TowerCommand Tower
- 1 Crystal QuarryCrystal Quarry
- 1 Dimir GuildgateDimir Guildgate
- 1 Exotic OrchardExotic Orchard
- 1 Frontier BivouacFrontier Bivouac
- 1 Gateway PlazaGateway Plaza
- 1 Hallowed FountainHallowed Fountain
- 1 Izzet GuildgateIzzet Guildgate
- 1 Mana ConfluenceMana Confluence
- 1 Opulent PalaceOpulent Palace
- 1 Overgrown TombOvergrown Tomb
- 1 Reflecting PoolReflecting Pool
- 1 Reliquary TowerReliquary Tower
- 1 Simic GuildgateSimic Guildgate
- 1 Stomping GroundStomping Ground
- 1 Temple GardenTemple Garden
- 1 Underground SeaUnderground Sea
- 1 Vivid CreekVivid Creek
- 1 Vivid GroveVivid Grove
- 1 Volcanic IslandVolcanic Island
- 2 PlainsPlains
- 4 IslandIsland
- 2 SwampSwamp
- 2 MountainMountain
- 2 ForestForest
TIMBER!
Part 2 of this article will involve another Gruul mana ramper. You may know that I quite enjoy mana dorks. If you missed my article on my other favorite mana dork, Treasonous OgreTreasonous Ogre, I strongly recommend you take a look here. If you have read it already, feel free to meet my friend Orcish LumberjackOrcish Lumberjack.
Much like the Ogre, Orcish LumberjackOrcish Lumberjack produces a lot of mana at a big cost. Instead of paying life, he chops down a ForestForest and turns it into three red or green mana. That seems pretty amazing, but it's still shocking to me that the most this card sees play is in 30.62% of Borborygmos EnragedBorborygmos Enraged decks.
Lumberjack is a pretty obvious include in Borborygmos because of the land synergies like Life from the LoamLife from the Loam. It also shows up occasionally in Ruric Thar, the UnbowedRuric Thar, the Unbowed decks, where it acts as a very efficient mana dork to get your big beasts out to smash face. FInally, Lumberjack also lets you cast Korvold, Fae-Cursed KingKorvold, Fae-Cursed King on turn two. That should honestly be enough on its own, but Korvold turns future Forests you sacrifice into even more of a benefit. Heck, I'm inclined to drop the rest of the article and just talk about how nuts it is that Lumberjack isn't played more in Korvold!
Lumberjack is a lot better than folks think it is, so let's take a look at a few other places it could (and should) see play.
Jund 'Em Out
You know I had to talk about Lord WindgraceLord Windgrace when I have a perfect card like this. Come on, a Lands commander that wants you to put lands in the graveyard? What more could you ask for?
First off, like Korvold, Fae-Cursed KingKorvold, Fae-Cursed King, Lumberjack can help cast Windgrace on turn two. Better yet, you can also capitalize off of his effect immediately. You can either +2 him immediately to sculpt your hand or you can -3 to get back that lands you've sacrificed. There's no downside!
This Orcish mana dork also happens to synergize nicely with just a few other frequently played Windgrace cards, like The Gitrog MonsterThe Gitrog Monster, Splendid ReclamationSplendid Reclamation, Ramunap ExcavatorRamunap Excavator, Life from the LoamLife from the Loam, Multani, Yavimaya's AvatarMultani, Yavimaya's Avatar... the list just keeps going on! This deck is quite literally made to capitalize off of effects like Orcish LumberjackOrcish Lumberjack but is only in 7.77% of Windgrace decks.
Some folks are wary of mana dorks, since they can be killed, but the big boost this one provides, coupled with its lands synergy, makes this a lot better than people think. It's an older card, but I hope as more people discover this card, its numbers rise up in the ranks. With that, here is the decklist so you can see all the awesome synergies available!
Cat Santa
View on ArchidektCommander (1)
- 1 Lord WindgraceLord Windgrace
Creatures (25)
- 1 Acidic SlimeAcidic Slime
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Azusa, Lost but SeekingAzusa, Lost but Seeking
- 1 Courser of KruphixCourser of Kruphix
- 1 Elvish ReclaimerElvish Reclaimer
- 1 Eternal WitnessEternal Witness
- 1 Evolution SageEvolution Sage
- 1 Lotus CobraLotus Cobra
- 1 Mina and Denn, WildbornMina and Denn, Wildborn
- 1 Multani, Yavimaya's AvatarMultani, Yavimaya's Avatar
- 1 Nesting DragonNesting Dragon
- 1 Ob Nixilis, the FallenOb Nixilis, the Fallen
- 1 Omnath, Locus of RageOmnath, Locus of Rage
- 1 Oracle of Mul DayaOracle of Mul Daya
- 1 Orcish LumberjackOrcish Lumberjack
- 1 Rampaging BalothsRampaging Baloths
- 1 Ramunap ExcavatorRamunap Excavator
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 The Gitrog MonsterThe Gitrog Monster
- 1 Tireless TrackerTireless Tracker
- 1 Titania, Protector of ArgothTitania, Protector of Argoth
- 1 Turntimber SowerTurntimber Sower
- 1 Wayward SwordtoothWayward Swordtooth
- 1 World ShaperWorld Shaper
- 1 Yavimaya ElderYavimaya Elder
Instants (7)
- 1 Assassin's TrophyAssassin's Trophy
- 1 Crop RotationCrop Rotation
- 1 Grisly SalvageGrisly Salvage
- 1 HarrowHarrow
- 1 PutrefyPutrefy
- 1 Realms UnchartedRealms Uncharted
- 1 Windgrace's JudgmentWindgrace's Judgment
Sorceries (16)
- 1 Casualties of WarCasualties of War
- 1 CultivateCultivate
- 1 DecimateDecimate
- 1 ExploreExplore
- 1 Explosive VegetationExplosive Vegetation
- 1 Far WanderingsFar Wanderings
- 1 Gaze of GraniteGaze of Granite
- 1 Kodama's ReachKodama's Reach
- 1 LavalancheLavalanche
- 1 Life from the LoamLife from the Loam
- 1 ScapeshiftScapeshift
- 1 Skyshroud ClaimSkyshroud Claim
- 1 Splendid ReclamationSplendid Reclamation
- 1 Stitch TogetherStitch Together
- 1 Torment of HailfireTorment of Hailfire
- 1 Worm HarvestWorm Harvest
Artifacts (4)
- 1 Crucible of WorldsCrucible of Worlds
- 1 Seer's SundialSeer's Sundial
- 1 Sol RingSol Ring
- 1 Zuran OrbZuran Orb
Enchantments (4)
- 1 BurgeoningBurgeoning
- 1 ExplorationExploration
- 1 Khalni Heart ExpeditionKhalni Heart Expedition
- 1 The Mending of DominariaThe Mending of Dominaria
Planeswalkers (1)
- 1 Nissa, Vital ForceNissa, Vital Force
Lands (42)
- 1 Barren MoorBarren Moor
- 1 Blighted WoodlandBlighted Woodland
- 1 Blood CryptBlood Crypt
- 1 Bloodstained MireBloodstained Mire
- 1 Bojuka BogBojuka Bog
- 1 Canyon SloughCanyon Slough
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Dakmor SalvageDakmor Salvage
- 1 Evolving WildsEvolving Wilds
- 1 Fabled PassageFabled Passage
- 1 Field of the DeadField of the Dead
- 1 Forgotten CaveForgotten Cave
- 1 Golgari Rot FarmGolgari Rot Farm
- 1 Gruul TurfGruul Turf
- 1 Jund PanoramaJund Panorama
- 1 Mountain ValleyMountain Valley
- 1 Myriad LandscapeMyriad Landscape
- 1 Overgrown TombOvergrown Tomb
- 1 Rakdos CarnariumRakdos Carnarium
- 1 Savage LandsSavage Lands
- 1 Sheltered ThicketSheltered Thicket
- 1 Stomping GroundStomping Ground
- 1 Strip MineStrip Mine
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Tranquil ThicketTranquil Thicket
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
- 1 Wooded FoothillsWooded Foothills
- 3 SwampSwamp
- 1 MountainMountain
- 10 ForestForest
Kind of a Reindeer
Centaurs are kind of like reindeer right? Lord WindgraceLord Windgrace can be Santa, and Nikya of the Old WaysNikya of the Old Ways could be Rudolph! Yeah... the comments are gonna destroy me for this one. Worth it.
I think a concept a lot of players struggle with is how to evaluate the cost of playing such a high-impact, high-drawback commander like Nikya. Traditional ramp like Nature's LoreNature's Lore aren't good options for her, which makes the lesser-known cards that much more important.
Out of all the Nikya decks, 46% are playing Llanowar ElvesLlanowar Elves, but none are playing Orcish LumberjackOrcish Lumberjack. Again, Lumberjack can get Nikya out on turn two but this manadork just gets scanned over in favor of the Elves.
Yes, Lumberjack costs a land, but the mana boost Nikya provides makes up for it in spades. This deck is all about hefty restrictions for big payoffs. Once you actually stick Nikya in play, her mana-doubling cascades into enough benefit to more than make up for the one sacrificed land; with access to the Elves, Sakura-Tribe ElderSakura-Tribe Elder, Springbloom DruidSpringbloom Druid, and Solemn SimulacrumSolemn Simulacrum, there are tons of ways to get that land back, and then some. And those are just the mana-making creatures. If you want to see the big baddies Nikya wants you to get out as early as possible, take a look at the decklist!
Kind of Rudolph
View on ArchidektCommander (1)
- 1 Nikya of the Old WaysNikya of the Old Ways
Creatures (55)
- 1 Acidic SlimeAcidic Slime
- 1 AngerAnger
- 1 Apex AltisaurApex Altisaur
- 1 Arbor ElfArbor Elf
- 1 Archetype of EnduranceArchetype of Endurance
- 1 Bane of ProgressBane of Progress
- 1 Beast WhispererBeast Whisperer
- 1 Drakuseth, Maw of FlamesDrakuseth, Maw of Flames
- 1 Duskwatch RecruiterDuskwatch Recruiter
- 1 End-Raze ForerunnersEnd-Raze Forerunners
- 1 Eternal WitnessEternal Witness
- 1 Farhaven ElfFarhaven Elf
- 1 Fauna ShamanFauna Shaman
- 1 Fierce EmpathFierce Empath
- 1 Flameblast DragonFlameblast Dragon
- 1 Garruk's HordeGarruk's Horde
- 1 Garruk's PackleaderGarruk's Packleader
- 1 Genesis HydraGenesis Hydra
- 1 God-Eternal RhonasGod-Eternal Rhonas
- 1 Goreclaw, Terror of Qal SismaGoreclaw, Terror of Qal Sisma
- 1 Gruul RagebeastGruul Ragebeast
- 1 Hellkite ChargerHellkite Charger
- 1 Ilharg, the Raze-BoarIlharg, the Raze-Boar
- 1 Keeper of FablesKeeper of Fables
- 1 Llanowar ElvesLlanowar Elves
- 1 Magus of the CandelabraMagus of the Candelabra
- 1 ManglehornManglehorn
- 1 Mina and Denn, WildbornMina and Denn, Wildborn
- 1 Ogre BattledriverOgre Battledriver
- 1 Ohran FrostfangOhran Frostfang
- 1 Orcish LumberjackOrcish Lumberjack
- 1 Primordial SagePrimordial Sage
- 1 Prowling SerpopardProwling Serpopard
- 1 Reclamation SageReclamation Sage
- 1 Regal ForceRegal Force
- 1 Runic ArmasaurRunic Armasaur
- 1 Ruric Thar, the UnbowedRuric Thar, the Unbowed
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Savageborn HydraSavageborn Hydra
- 1 Shaman of Forgotten WaysShaman of Forgotten Ways
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Soul of New PhyrexiaSoul of New Phyrexia
- 1 Soul of the HarvestSoul of the Harvest
- 1 Springbloom DruidSpringbloom Druid
- 1 Steel HellkiteSteel Hellkite
- 1 Sunder ShamanSunder Shaman
- 1 Temur SabertoothTemur Sabertooth
- 1 TerastodonTerastodon
- 1 Ulvenwald TrackerUlvenwald Tracker
- 1 Urabrask the HiddenUrabrask the Hidden
- 1 Vizier of the MenagerieVizier of the Menagerie
- 1 Voracious HydraVoracious Hydra
- 1 Wood ElvesWood Elves
- 1 Xenagos, God of RevelsXenagos, God of Revels
- 1 Yeva, Nature's HeraldYeva, Nature's Herald
Instants (1)
- 1 Primal SurgePrimal Surge
Artifacts (2)
- 1 Sol RingSol Ring
- 1 The Great HengeThe Great Henge
Enchantments (3)
- 1 Guardian ProjectGuardian Project
- 1 Rhythm of the WildRhythm of the Wild
- 1 Zendikar ResurgentZendikar Resurgent
Planeswalkers (1)
- 1 Domri, Anarch of BolasDomri, Anarch of Bolas
Lands (37)
- 1 Blighted WoodlandBlighted Woodland
- 1 Castle GarenbrigCastle Garenbrig
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Game TrailGame Trail
- 1 Gruul GuildgateGruul Guildgate
- 1 Gruul TurfGruul Turf
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Mosswort BridgeMosswort Bridge
- 1 Rootbound CragRootbound Crag
- 1 Rugged HighlandsRugged Highlands
- 1 Sheltered ThicketSheltered Thicket
- 1 Stomping GroundStomping Ground
- 1 Temple of AbandonTemple of Abandon
- 5 MountainMountain
- 17 ForestForest
Have a Happy Gruul Year!
Happy holidays to all, and I hope you have a great start to the new year! Thank you all for your continued support of the series. I hope you all enjoyed reading this installment, and I hope that you’ve found a new home for OverabundanceOverabundance and Orcish LumberjackOrcish Lumberjack. Do you think these commanders pair well with these Gruul spells? Do you think I’m over-evaluating them or do you agree they're highly underrated? What other decks do you think should have these cards in their toolbox?
Please share your thoughts in the comments below, and as always, have a great day!
Your opinions are welcome. We love hearing what you think about Magic! We ask that you are always respectful when commenting. Please keep in mind how your comments could be interpreted by others. Personal attacks on our writers or other commenters will not be tolerated. Your comments may be removed if your language could be interpreted as aggressive or disrespectful. You may also be banned from writing further comments.