Lumbering Battlement + Felidar Guardian + Deadeye Navigator Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Felidar Guardian in exile (Felidar Guardian exiled by Lumbering Battlement in exile).
- Lumbering Battlement and Deadeye Navigator on the battlefield.
- Deadeye Navigator is paired with Lumbering Battlement.
available
Steps
How does this combo work?
- 1Activate Lumbering Battlement by paying
, blinking itself.
- 2Lumbering Battlement leaves the battlefield, causing Felidar Guardian to return to the battlefield.
- 3Felidar Guardian and Lumbering Battlement enter the battlefield, triggering Felidar Guardian's ability, Lumbering Battlement's ability, and Deadeye Navigator's ability twice.
- 4Resolve both Deadeye Navigator triggers, choosing not to pair.
- 5Resolve the Lumbering Battlement trigger, exiling Felidar Guardian until Lumbering Battlement leaves the battlefield.
- 6Resolve the Felidar Guardian trigger, blinking Lumbering Battlement.
- 7Repeat from step 2.
- 1
Results
What do I get from this combo?
- Infinite blinking
- Infinite creature ETB
- Infinite creature LTB
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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