Naru Meha, Master Wizard + Acrobatic Maneuver Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Naru Meha and Acrobatic Maneuver in hand.
- There are legal target(s) for Acrobatic Maneuver.
available
Steps
How does this combo work?
- 1Cast Acrobatic Maneuver by paying its mana cost.
- 2Holding priority, cast Naru Meha by paying its mana cost.
- 3When Naru Meha enters, it triggers, copying Acrobatic Maneuver, with the copy targeting Naru Meha.
- 4Resolve the copy of Acrobatic Maneuver, blinking Naru Meha.
- 5Repeat from step 3.
- 1
Results
What do I get from this combo?
- Infinite card draw
- Significant creature ETB
- Significant creature LTB
- Infinite draw triggers
- Significant magecraft triggers
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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