Daydream
Naru Meha, Master Wizard
Prerequisites
What do I need to start this combo?
| Daydream and Naru Meha in hand. | |
| There are legal target(s) for Daydream. | |
Steps
How does this combo work?
1 | Cast Daydream by paying its mana cost. |
2 | Holding priority, cast Naru Meha by paying its mana cost. |
3 | When Naru Meha enters, it triggers, copying Daydream, with the copy targeting Naru Meha. |
4 | Resolve the copy of Daydream, blinking Naru Meha. |
5 | Repeat from step 3. |
Results
What do I get from this combo?
| Infinite ETB | |
| Infinite LTB | |
| Infinite magecraft triggers |
Combo Metadata
65
DECKS
0.02%
OF 375317 ELIGIBLE DECKS
Rank 16482
MOST PLAYED OF 56945 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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