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Abdel Adrian, Gorion's Ward + Deadeye Navigator Combo

  • Prerequisites

    What do I need to start this combo?

    • Abdel Adrian and Deadeye Navigator on the battlefield.
    • Nonland permanent card(s) you own that can produce at least {2}{u} exiled by Abdel Adrian. Deadeye Navigator is paired with Abdel Adrian.
    • {1}{u} available
  • Steps

    How does this combo work?

    • 1
      Activate Abdel Adrian by paying {1}{u}, blinkng itself.
    • 2
      Abdel Adrian leaves and enters the battlefield, causing all cards exiled with it to return to the battlefield from exile, and triggering Abdel Adrian's enters-the-battlefield ability and Deadeye Navigator's soulbond ability.
    • 3
      Holding priority, activate the nonland mana-producing permanent(s) by tapping them, adding at least {2}{u}.
    • 4
      Resolve the Deadeye Navigator trigger, repairing it and Abdel Adrian.
    • 5
      Resolve the Abdel Adrian trigger, exiling the nonland mana-producing permanent(s) and creating that many 1/1 Soldier creature tokens.
    • 6
      Each Soldier enters the battlefield, triggering Deadeye Navigator's soulbond ability that many times.
    • 7
      Resolve all Deadeye Navigator triggers, choosing not to pair it and a Soldier token.
    • 8
      Repeat.
    • 9
      Once you have infinite mana, you may use Deadeye Navigator's abilities to blink any number of creatures you control any number of times.
  • Results

    What do I get from this combo?

    • Infinite blinking
    • Infinite creature tokens
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite mana nonland permanents you control can produce
    • Infinite blinking of nonland permanents

Combo Metadata

Decks

Combo Rank

Commander Bracket Information

In which Commander Bracket(s) am I allowed to play this combo?

1-2

Exhibition and Core

(no 2-card combos)

The community has determined this is a true 2-card combo.

3

Upgraded

(no early game 2-card combos)

The community has determined this isn't an early game combo.

4-5

Optimized and CEDH

(all combos are allowed)

All combos are allowed.

Combo Voting

Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?

Trivial Prerequisites
60%
Significant Results
80%
Early Game
47%
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