Abdel Adrian, Gorion's Ward + Deadeye Navigator Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Abdel Adrian and Deadeye Navigator on the battlefield.
- Nonland permanent card(s) you own that can produce at least
exiled by Abdel Adrian. Deadeye Navigator is paired with Abdel Adrian.
available
Steps
How does this combo work?
- 1Activate Abdel Adrian by paying
, blinkng itself.
- 2Abdel Adrian leaves and enters the battlefield, causing all cards exiled with it to return to the battlefield from exile, and triggering Abdel Adrian's enters-the-battlefield ability and Deadeye Navigator's soulbond ability.
- 3Holding priority, activate the nonland mana-producing permanent(s) by tapping them, adding at least
.
- 4Resolve the Deadeye Navigator trigger, repairing it and Abdel Adrian.
- 5Resolve the Abdel Adrian trigger, exiling the nonland mana-producing permanent(s) and creating that many 1/1 Soldier creature tokens.
- 6Each Soldier enters the battlefield, triggering Deadeye Navigator's soulbond ability that many times.
- 7Resolve all Deadeye Navigator triggers, choosing not to pair it and a Soldier token.
- 8Repeat.
- 9Once you have infinite mana, you may use Deadeye Navigator's abilities to blink any number of creatures you control any number of times.
- 1
Results
What do I get from this combo?
- Infinite blinking
- Infinite creature tokens
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana nonland permanents you control can produce
- Infinite blinking of nonland permanents
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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