Abdel Adrian, Gorion's Ward
Essence Flux
Archaeomancer
Prerequisites
What do I need to start this combo?
| Abdel Adrian on the battlefield. | |
| Archaeomancer in exile. | |
| Essence Flux in hand. | |
| You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Essence Flux exiled by Abdel Adrian. Archaeomancer exiled by Abdel Adrian. You have enough mana to cast Essence Flux. |
Steps
How does this combo work?
1 | Cast Essence Flux by paying its mana cost, blinking Abdel Adrian. |
2 | Abdel Adrian leaves the battlefield, returning Archaeomancer and all other cards that were exiled with it to the battlefield. |
3 | Abdel Adrian and Archaeomancer trigger. |
4 | Resolve the Archaeomancer trigger, returning Essence Flux from your graveyard to your hand. |
5 | Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Essence Flux. |
6 | Resolve the Abdel Adrian trigger, exiling Archaeomancer and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. |
7 | Repeat. |
Results
What do I get from this combo?
| Infinite LTB | |
| Infinite ETB | |
| Infinite storm count | |
| Infinite creature tokens | |
| Infinite blinking of nonland permanents | |
| Infinite magecraft triggers |
Combo Metadata
4161
DECKS
0.22%
OF 1902235 ELIGIBLE DECKS
Rank 1097
MOST PLAYED OF 49084 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Abdel Adrian, Gorion's Ward // Candlekeep Sage
55%inclusion2.42K decks4.40K decks
Lagrella, the Magpie
12%inclusion229 decks1.90K decks
Yorion, Sky Nomad
6.4%inclusion159 decks2.48K decks
Hama Pashar, Ruin Seeker
12%inclusion145 decks1.19K decks
Brago, King Eternal
1.1%inclusion144 decks12.9K decks
Kykar, Zephyr Awakener
4.4%inclusion135 decks3.08K decks
Aminatou, the Fateshifter
1.0%inclusion68 decks6.58K decks
Niko, Light of Hope
0.8%inclusion67 decks8.48K decks
Oji, the Exquisite Blade
8.2%inclusion60 decks730 decks
Atraxa, Grand Unifier
0.4%inclusion59 decks16.4K decks
Genku, Future Shaper
3.8%inclusion58 decks1.54K decks
Plagon, Lord of the Beach
1.3%inclusion56 decks4.21K decks
Abdel Adrian, Gorion's Ward // Dungeon Delver
33%inclusion40 decks122 decks
Abuelo, Ancestral Echo
2.9%inclusion36 decks1.22K decks
Ranar the Ever-Watchful
0.9%inclusion31 decks3.43K decks
Ephara, God of the Polis
1.3%inclusion29 decks2.18K decks
Aang, Swift Savior
2.8%inclusion29 decks1.03K decks
Roon of the Hidden Realm
0.7%inclusion23 decks3.28K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
Mana Artifacts
Lands