Abdel Adrian, Gorion's Ward
Phantom Steed
Lumbering Battlement
Prerequisites
What do I need to start this combo?
| Abdel Adrian on the battlefield. | |
| Lumbering Battlement in exile (Lumbering Battlement exiled by Abdel Adrian in exile). | |
| Phantom Steed in hand. | |
Steps
How does this combo work?
1 | Cast Phantom Steed by paying |
2 | When Phantom Steed enters the battlefield, its first ability triggers, exiling Abdel Adrian until Phantom Steed leaves the battlefield. |
3 | Abdel Adrian leaves the battlefield, ending its effect, causing Lumbering Battlement to return from exile to the battlefield. |
4 | When Lumbering Battlement enters the battlefield, it triggers, exiling Phantom Steed until Lumbering Battlement leaves the battlefield. |
5 | Phantom Steed leaves the battlefield, ending its effect, causing Abdel Adrian to return from exile to the battlefield. |
6 | When Abdel Adrian enters the battlefield, it triggers, exiling Lumbering Battlement and any number of other nonland permanents you control until Abdel Adrian leaves the battlefield and creating at least one 1/1 Soldier creature token. |
7 | Lumbering Battlement leaves the battlefield, ending its effect, causing Phantom Steed to return from exile to the battlefield. |
8 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite blinking of nonland permanents | |
| Infinite creature tokens | |
| Infinite ETB | |
| Infinite LTB |
Combo Metadata
173
DECKS
0.01%
OF 2132644 ELIGIBLE DECKS
Rank 11280
MOST PLAYED OF 58851 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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