Mind Over Matter + Kwain, Itinerant Meddler Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- Mind Over Matter and Kwain on the battlefield (Kwain without summoning sickness on the battlefield).
Steps
How does this combo work?
- 1Activate Kwain by tapping it, allowing each player to draw a card and gain 1 life if they draw a card.
- 2Activate Mind Over Matter by discarding a card, untapping Kwain.
- 3Repeat.
- 1
Results
What do I get from this combo?
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Significant card draw for each opponent
- Significant draw triggers for each opponent
- Significant lifegain
- Significant lifegain triggers
- Significant draw triggers for target opponent
- Significant lifegain triggers for opponents
- Significant lifegain for opponents
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this is a true, early game, 2-card combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
Trivial Prerequisites
Significant Results
Early Game
Size
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