Astral Dragon
Journey to Nowhere
Prerequisites
What do I need to start this combo?
| Journey to Nowhere on the battlefield. | |
| Astral Dragon in hand. | |
Steps
How does this combo work?
1 | Cast Astral Dragon by paying |
2 | Astral Dragon enters the battlefield, creating two token copies of Journey to Nowhere that are 3/3 Dragons in addition to their other types. |
3 | The Journey to Nowhere tokens enter the battlefield, triggering their first abilities. |
4 | Resolve the first Journey to Nowhere token's trigger, exiling Astral Dragon. |
5 | Resolve the second Journey to Nowhere token's trigger, exiling the first Journey to Nowhere token.The first Journey to Nowhere token leaves the battlefield, returning Astral Dragon from exile to the battlefield. |
6 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite creature tokens | |
| Infinite creature ETB | |
| Infinite creature LTB |
Combo Metadata
91
DECKS
0.00%
OF 2379366 ELIGIBLE DECKS
Rank 16209
MOST PLAYED OF 67861 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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