Bloodchief Ascension
The Master of Lake-town
Prerequisites
What do I need to start this combo?
| Bloodchief Ascension and The Master of Lake-town on the battlefield. | |
| Three or more quest counters on Bloodchief Ascension. You have a way to make an opponent lose life. |
Steps
How does this combo work?
1 | Cause one or more opponents to lose life. |
2 | The Master of Lake-town triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost. |
3 | Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger. |
4 | Repeat from step 2. |
Results
What do I get from this combo?
| Infinite mill | |
| Near-infinite lifegain | |
| Near-infinite lifegain triggers | |
| Near-infinite lifeloss |
Combo Metadata
3964
DECKS
0.51%
OF 772464 ELIGIBLE DECKS
Rank 1497
MOST PLAYED OF 66886 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
3
Upgraded
(no early game 2-card combos)
No early game, 2-card infinite combos, but the community hasn't weighed in yet if this one counts.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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