Spellweaver Helix
Scheming Silvertongue
Sign in Blood
Prerequisites
What do I need to start this combo?
| Sign in Blood and Extra Turn Sorcery in exile (Sign in Blood and Extra Turn Sorcery exiled by Spellweaver Helix in exile). | |
| All other cards on the battlefield (Scheming Silvertongue // Sign in Blood prepared on the battlefield). |
Steps
How does this combo work?
1 | Cast the non-card copy of Sign in Blood from exile by paying , unpreparing Scheming Silvertongue. |
2 | When you cast it, Spellweaver Helix's last ability triggers, allowing you to cast a copy of the Extra Turn Sorcery without paying its mana cost and take an extra turn after this one. |
3 | Resolve the copy of Sign in Blood, causing any player to draw two cards and lose 2 life. |
4 | Use the Repeatable Silvertongue Preparer to gain at least 2 life. |
5 | At the beginning of your second main phase, Scheming Silvertongue triggers, becoming prepared. |
6 | Repeat each turn. |
Results
What do I get from this combo?
| Infinite turns | |
| Lock |
Combo Metadata
5
DECKS
0.00%
OF 928429 ELIGIBLE DECKS
Rank 36386
MOST PLAYED OF 58440 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
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High Synergy Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Planeswalkers
Utility Lands
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