Syr Konrad, the Grim
Grafted Exoskeleton
Inverter of Truth
Prerequisites
What do I need to start this combo?
| Inverter of Truth in hand. | |
| Syr Konrad and Grafted Exoskeleton on the battlefield. | |
| You have at least ten creature cards in your graveyard. Grafted Exoskeleton attached to Syr Konrad. | |
Steps
How does this combo work?
1 | Cast Inverter of Truth by paying |
2 | When Inverter of Truth enters the battlefield, it triggers, exiling your library and then shuffling your graveyard into your library. |
3 | Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. |
4 | Each opponent loses the game due to having ten or more poison counters. |
Results
What do I get from this combo?
| Each opponent loses the game |
Combo Metadata
11
DECKS
0.00%
OF 3762870 ELIGIBLE DECKS
Rank 23264
MOST PLAYED OF 43392 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed
3
Upgraded
(no early game 2-card combos)
Any combos that require 3 or more cards are allowed
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Syr Konrad, the Grim
0.1%inclusion7 decks5.44K decks
The Beamtown Bullies
0.0%inclusion1 decks6.11K decks
Sméagol, Helpful Guide
0.0%inclusion1 decks6.96K decks
Yarok, the Desecrated
0.0%inclusion1 decks11.6K decks
The Mimeoplasm
0.0%inclusion1 decks6.47K decks
High Synergy Cards
Top Cards
Game Changers
Creatures
Instants
Sorceries
Utility Artifacts
Enchantments
Utility Lands
Mana Artifacts
Lands