Animation Module + Krark-Clan Ironworks + Merchant of Venom Combo
Played with this combo
Prerequisites
What do I need to start this combo?
- All permanents on the battlefield.
- You control an additional artifact.
Steps
How does this combo work?
- 1Activate Krark-Clan Ironworks by sacrificing any other artifact you control, adding
.
- 2Merchant of Venom triggers, putting a +1/+1 counter on it.
- 3Animation Module triggers, causing you to pay
to create a 1/1 Servo artifact creature token.
- 4Repeat.
- 1
Results
What do I get from this combo?
- Infinite artifact tokens
- Infinite +1/+1 counters on a creature
- Infinite creature ETB
- Infinite creature LTB
- Infinite colorless mana
- Infinite creature tokens
- Infinite death triggers
- Infinite creature sacrifice triggers
Combo Metadata
Decks
Combo Rank
Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
Any combos that require three or more cards are allowed.
3
Upgraded
(no early game 2-card combos)
Any combos that require three or more cards are allowed.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Size
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