Shared Trauma
Doomsday Excruciator
Prerequisites
What do I need to start this combo?
| Doomsday Excruciator on the battlefield. | |
| Shared Trauma in hand. | |
Steps
How does this combo work?
1 | Cast Doomsday Excruciator by paying six . |
2 | When Doomsday Excruciator enters the battlefield, it triggers, exiling all but the bottom six cards of each library. |
3 | Cast Shared Trauma by paying , and then choosing to pay an additional |
4 | Move to the next opponent's turn, causing them to lose the game due to attempting to draw from an empty library. |
5 | Repeat step 4 for each remaining opponent. |
Results
What do I get from this combo?
| Each opponent loses the game |
Combo Metadata
658
DECKS
0.01%
OF 4902223 ELIGIBLE DECKS
Rank 5871
MOST PLAYED OF 63127 COMBOS
{ } Commander Bracket Information
In which Commander Bracket(s) am I allowed to play this combo?
1-2
Exhibition and Core
(no 2-card combos)
The community has determined this is a true 2-card combo.
3
Upgraded
(no early game 2-card combos)
The community has determined this isn't an early game combo.
4-5
Optimized and CEDH
(all combos are allowed)
All combos are allowed.
Combo Voting
Does the community think this a true 2-card combo (both trivial prerequisites and significant results)? Do they think it can be executed before turn 6 or so?
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